Overview:
- Estimated achievement difficulty: 3/10 [Achievement Difficulty Rating]
- Offline: 53 [1000gs.png]
- Approximate amount of time to 1000gs.png: 50-65 Hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 2
- Missable achievements: No
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: No
 
For questions, comments or feedback, please visit the Achievements and Guide Discussion thread.

Introduction:
Choose between Yuito and Kasane, elite psionics each armed with a talent in psychokinesis and their own reason to fight. Complete both of their stories to unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities.

Playthrough 1:
You can choose either character, Yuito or Kasane, for your first playthrough. This choice has no effect on the completion, and you can also choose whatever difficulty you'd like. Your main task in this playthrough will simply be to complete the story, viewing all bonds episodes during the chapter breaks, giving gifts to your allies, and completing any easy side quests you come across.

After completing the game you will create a clear save which you will continue using in the next step. DO NOT DELETE OR SAVE OVER THE CLEAR SAVE! You will need to use this to start your next playthrough, and should leave it available in case of emergencies.

Playthrough 2:
Choose "EX New Game +" from the main menu to start the second playthrough and select the clear save data to import, and you will now do the story a second time from the perspective of the other character. You will have all the levels and inventory as your first character. Complete this alternate story to unlock the end-game where you will finish up the achievements.

Mop Up:
Now that you have completed both storylines, you can switch between the two characters on the same save file (by speaking to the other in the Hideout), and will be able to mop up any remaining achievements. You can finish out remaining side-quests, level to unlock the rest of the Brain Map, max out all the character bonds and give all gifts, etc. Nothing in the game is missable, so work on the rest at your leisure.

Conclusion:
Scarlet Nexus is a very stylish anime-inspired ARPG with some pretty cool combat, but doesn't stray much away from the formula otherwise. Levels are very linear, enemies repeat often, and the story isn't that great. However, it's a pretty fun experience for the right price (which was "free" on Game Pass when I played it). The achievement list is pretty simple with nothing missable, though there's a fair amount of time involved. For fans of the art style or genre, it's a good addition.
 
[XBA would like to thank The Pants Party for this Roadmap]

Scarlet Nexus Achievement Guide

Show completed achievements
Show secret achievements

There are 53 achievements with a total of 1000 points

  • Unlocked all achievements.

    Congrats on your Platinum Trophy!
  • Saw Yuito Bond Episode 5

    See Tightly Wound Bond (100G) for more info.
  • Saw Kasane Bond Episode 5

    See Tightly Wound Bond (100G) for more info.
  • Viewed 'Hanabi Bond Episode 5' in Yuito's story and 'Hanabi Bond Episode 4' In Kasane's story.

    See Tightly Wound Bond (100G) for more info.
  • Viewed 'Gemma Bond Episode 5' in Yuito's story and 'Gemma Bond Episode 4' In Kasane's story.

    See Tightly Wound Bond (100G) for more info.
  • Viewed 'Tsugumi Bond Episode 5' in Yuito's story and 'Tsugumi Bond Episode 4' In Kasane's story.

    See Tightly Wound Bond (100G) for more info.
  • Viewed 'Kagero Bond Episode 4' in Yuito's story and 'Kagero Bond Episode 5' In Kasane's story.

    See Tightly Wound Bond (100G) for more info.
  • Viewed 'Luka Bond Episode 5' in Yuito's story and 'Luka Bond Episode 4' In Kasane's story.

    See Tightly Wound Bond (100G) for more info.
  • Viewed 'Shiden Bond Episode 4' in Yuito's story and 'Shiden Bond Episode 5' In Kasane's story.

    See Tightly Wound Bond (100G) for more info.
  • Viewed 'Kyoka Bond Episode 4' in Yuito's story and 'Kyoka Bond Episode 5' In Kasane's story.

    See Tightly Wound Bond (100G) for more info.
  • Viewed 'Arashi Bond Episode 4' in Yuito's story and 'Arashi Bond Episode 5' In Kasane's story.

    See Tightly Wound Bond (100G) for more info.
  • Reached Bond Level 6 with an ally.

    See Tightly Wound Bond (100G) for more info.
  • Reached Bond Level 6 with all allies.

    Increasing bonds for each of the party members in the game will take place during the "Standby" sections of the game. After each chapter, you'll go to the Hideout and can shop, save, and interact with the characters. Anyone who has an icon of two chain links interlocked will have an available "Bond Episode" to play/watch, and some will initiate from the game's brain messaging (email) system in the menu. You will need to view all of these for all characters to unlock this specific achievement, while all the preceeding achievements require either playable character to hit Level 4/5 with specific allies for their individual achievements.

    Some of the Bond Episodes may come later depending on how many gifts you have given the character and how much time you have spent with them fighting in your active party. Inside the shop menu, you'll see items marked with a red or yellow heart, these will increase bonds more quickly than others, so after the story is over in EX New Game+ if you have any bonds you need to increase, just keep buying and gifting those to finish off all these achievements and view all the remaining Bond Episodes.

    The list below is the earliest spot a bond will become available if you have fought with the character enough and/or given them enough gifts. You can do every bond to Level 6 in the post-game, so don't worry about this too much. The list is presented with the name of the character you are bonding with and then the name of the character you'd need to be playing as in paranthases.
    • Phase 1 Standby: Yuito (Kasane), Kasane (Yuito), Hanabi (Yuito), Kyoka (Kasane)
    • Phase 2 Standby: Hanabe (Kasane), Tsugumi (Yuito/Kasane), Shiden (Kasane), Arashi (Yuito)
    • Phase 3 Standby: Hanabe (Yuito)
    • Phase 4 Standby: Gemma (Yuito/Kasane), Tsugumi (Yuito), Shiden (Yuito), Kyoka (Yuito.Kasane), Arashi (Kasane)
    • Phase 5 Standby: Kasane (Yuito), Hanabi (Kasane), Gemma (Yuito), Kagero (Yuito/Kasane), Luka (Yuito/Kasane), Shiden (Kasane)
    • Phase 6 Standby: Yuito (Kasane), Gemma (Kasane), Tsugumi (Yuito), Kagero (Kasane), Luka (Yuito), Kyoka (Yuito), Arashi (Yuito/Kasane)
    • Phase 7 Standby: Hanabe (Yuito), Gemma (Yuito), Tsugumi (Kasane), Luka (Kasane), Shiden (Yuito/Kasane), Kyoka (Kasane), Arashi (Yuito)
    • Phase 8 Standby: Gemma (Kasane), Tsugumi (Yuito/Kasane), Kagero (Yuito/Kasane), Luka (Yuito), Arashi (Kasane)
    • Phase 9 Standby: Yuito (Kasane), Kasane (Yuito), Hanabe (Yuito/Kasane), Gemma (Yuito), Kagero (Kasane), Luka (Kasane), Shiden (Kasane)
    • Phase 10 Standby: Yuito (Kasane), Kasane (Yuito), Hanabi (Kasane), Gemma (Kasane), Tsugumi (Yuito), Kagero (Yuito), Luka (Yuito), Shiden (Yuito/Kasane), Kyoka (Yuito/Kasane), Arashi (Yuito/Kasane)
    • Phase 11 Standby: Yuito (Kasane), Kasane (Yuito), Hanabe (Yuito), Gemma (Yuito), Tsugumi (Kasane), Kagero (Yuito/Kasane), Luka (Yuito/Kasane), Shiden (Yuito), Kyoka (Yuito/Kasane), Arashi (Kasane)
    Again, don't worry if any of the Bond Episodes are not ready to view at the specific above Standby sections, these are just the earlies they will be available. You can do all of them after the story is complete, and can switch between characters in EX New Game + to take care of all of them at your leisure.
  • Gifts

     

    10

    Gave a gift to an ally for the first time. *Does not include add-ons.

    See Gift-Giving Freak (100G) for more info.
  • Gave all gifts to all allies. *Does not include add-ons.

    Gifts are purchased in the Shop's Exchange menu, and there are a total of 67 to purchase and give to allies. Once you give a gift, you will see a check mark next to the character portrait that you gifted it to. Be aware that some gifts must be given to multiple characters, so anyone with their portrait lit up in the Present menu in the shop needs to be gifted that same item. All gifts will be available in the shop after Standby Phase 11. You won't be able to complete this achievement until completing your second playthrough since each character has different gifts for the various allies. Make sure you give every gift to each ally with both characters. Speak to the other playable character in the Hideout to switch after completing the game a second time.

    Since these are bought in the Exchange menu which does not use the money system in the game, you may need to find items in the game world/dropped from enemies to purchase them. You can mark these on your wishlist from the shop and you'll get a notification when you can purchase the item. You can check the Library in the menu to see where enemies can be found that will have the items you need. The environmental items are the white sparkle pickups in the levels, and are completely random so each time you grab one it could be a different rarity (A, B, C, or S). Keep running through the levels and grab all of them to eventually get the one you need.
  • Collected over 200 thousand kins.

    Kin is the game's currency, and this is not cumulative so you must have 200,000 in your inventory at the same time. You'll get nearly half this from the final dungeon/boss anyway, and I'd suggest leaving all the grinding for bonds, gifts, etc to the end of the second playthrough, so you should hit this no problem.
  • Used the SAS over 100 times.

    SAS is the ally boost system explained in the first chapter of the game. By pressing rb.png and one of the assigned face buttons (button-a.pngbutton-b.pngbutton-x.pngbutton-y.png) you'll get a boost to your abilities depending on the linked character. You'll likely use these often to help with specific enemy types or environmental barriers, but try to use them whenever the cooldowns are ready to knock this out early in case you don't do it naturally.
  • Finished off 50 enemies with the Brain Field.

    Brain Field unlocks in either Phase 4 or 5 depending on which character you choose. During the heightened Brain Drive state (which happens automatically after fighting in the field for some time), you can press analog-left.png+analog-right.png to enter the Brain Field with every enemy in sight (so obviously the more enemies available, the quicker this will go). You will then need to defeat the enemies before Brain Field runs out to get progress toward this.
  • Used the Brain Crush on Others 20 times.

    Brain Crush is an ability you can use after depleting an enemy's Crush Gauge, which is the yellow bar under their red health bar. Once that is depleted, they will be immobile and you can press lt.png to kill them, or in the case of stronger enemies do a large chunk of damage.
  • Successfully performed 20 perfect dodges.

    A perfect dodge happens when you press button-b.png just before an enemy's attack will hit you. If you nailed the perfect dodge, you will turn slightly blue and time will slow down for a fraction of a second.
  • Defeated 1,000 enemies.

    You will earn this naturally when going for the completion, likely shortly into your second playthrough.
  • Performed 50 successful Special Object Follow-Up Attacks.

    Special Objects are the ones in the field that you will control using lt.png (whereas most items are thrown using rt.png). These objects will have a QTE after the initial hit to inflict even more damage, and the request will change depending on the item. Follow the on-screen prompts after throwing a Special Object to get credit toward a successful follow-up attack.
  • Initiated Assault Visions 20 times.

    Assault Vision is a special follow-up attack that can occur if you have an ally with a Bond level of 4+ in your party. See Tightly Wound Bond (100G) for more info on Bonds. As you fight in the field with these allies, you may receive a prompt of button-y.png+button-b.png to initiate an Assault Vision attack. Do this whenever it pops up to work toward this achievement.
  • Activated 4 different Combo Visions in 1 combo.

    A Combo Vision is an attack you can perform with an ally once their Bond reaches level 3+ (see Tightly Wound Bond (100G) for Bond info), and is performed by holding lb.png and pressing the associated face button (button-a.pngbutton-b.pngbutton-x.pngbutton-y.png) to have them perform an attack. This uses more than half their SAS gauge, so make sure each character is full when attempting this. You will want to do this on a larger enemy, or one that is stunned after depleting its Crush Gague so they don't die. Use all four Combo Vision attacks in a row on the same enemy to unlock the achievement, and be sure to press each button directly after the other (while still holding lb.png) so you switch characters immediately. If you notice you've switch back to your main character at any point, the combo was broken and you'll need to try again.
  • Learned all the skills in one of the Brain Map categories.

  • Learned all the skills on the Brain Map.

    For this achievement, you need to unlock every node on the Brain Map, which is the game's skill tree system. You can do so with either character to make this unlock, you don't have to complete both brains. You will need to hit Level 80 with one character to earn enough skill points to complete the map. You'll likely get to Level 50+ in your first playthrough and then about 60+ from your second playthrough. To grind out the remaining XP, you can use the method in the video below, taking advantage of some quick kills inside the Brain Field at the beginning of the last section of the final dungeon.

  • Raised the EXP bonus to the maximum.

    The maximum EXP bonus possible in the game is 1.8x which can only be obtained inside the Brain Field. You can get up to 1.5x in the regular Brain Drive state, which you'll want to do first before activating Brain Field to make that last 0.3x a little easier to obtain. Killing enemies with Brain Crush gives the highest boost to the multiplier, so aim to do that on a number of enemies consecutively to quickly hit the max. The video below shows this off nicely.

  • Used Item Exchange for the first time. *Does not include add-ons.

    See Collection Freak (10G) for more info.
  • Exchanged 100 types of items at shops. *Does not include add-ons.

    The Exchange shop is located in one of the sub-menus of any shop, and is used by turning in materials found in the field/dropped by enemies to receive items. You will do this a large number of times to purchase all the attachments and gifts, but you can buy any basic item this way to quickly get the achievement as well.
  • Completed a quest for the first time.

    See Heroic OSF (10G) for more info.
  • Completed 30 quests.

    There will be a total of 68 side-quests available in the game (34 with each character), so you can skip quite a few and still get this achievement. None of them are missable either, so you can wait until you complete your second playthrough and just do the easiest ones for each character if you'd like. You'll obtain side-quests from characters in the four safe zones in the game (Suoh City Ryujin Ward, Seiran City, Musubi’s, OSF Hospital), marked by a white diamond on the map. Quests are mostly just kill or fetch requests, though some will have specific methods of killing the enemy you need to follow, so pay attention to that. You can check the Library in the menu to find where enemies will spawn.
  • Completed the Enemy Compendium. *Does not include add-ons.

    This will unlock naturally during your second playthrough. Some enemies are unique to each character, so you won't finish the list until then. You can see your progress in the Enemies section of the Library in the menu.
  • Activated all Combo Visions.

    You will need to do a total of 18 Combo Visions for this achievement to properly unlock. You can do a maximum of 9 with each character, doing all eight allies and the other playable character, so this will not unlock until later in your second playthrough. See Power of Nexus (10G) for more info on how to perform Combo Visions.
  • Revived by an ally for the first time.

    For this achievement, simply let yourself be killed and an ally will bring you back. You will likely couple this with One Lost in Madness (10G) since that requires that you die as well.
  • Initiated a guardian vision for the first time.

    A Guardian Vision is something that can occur once you have an ally to Bond level 2+ but is not actually something you control in any way. Occasionally during battle, an ally may jump in front of you to absorb incoming damage, and the first time this happens the achievement will unlock.
  • Saved inside the brain field for the first time.

    This is a completely RNG achievement. Each time you enter the Brain Field, there is a chance that as time begins to run out (usually around 10-15 seconds left) you could get stunned. When this happens, an ally will jump in and save you, waking you up from the stun, and adding a few seconds back to the timer. Again, there is no way to trigger this and nothing specific (such as Bonds) that influences it, but it should happen eventually so long as you're triggering Brain Field somewhat often.
  • Threw 100 objects with psychokinesis.

    This will come very early in your first playthrough. You will get credit for this anytime you use rt.png or lt.png to pick up an object from the ground and throw it at an enemy.
  • Defeated 3 enemies at the same time with Brain Crush.

    As mentioned in Other Nemesis (10G), depleting the yellow bar and pressing lt.png will perform a Brain Crush and kill any normal enemy in one shot. The game never really mentions you can do this on more than one enemy at the same time, so for this we'll want to find a group of enemies that all have yellow bars, deplete them all consecutively (or hopefully all at once), and then use lt.png to kill all of them together. You will need to have all three enemies in your field of view at the same time or they won't be crushed though. The video below has a great spot for this you can do at any time after unlocking it in Phase 3.

  • Revived allies 5 times.

    Whenever an ally loses all their health, you can move next to them and hold dpad-up.png to revive them. A good spot for this would be against a boss where you have just saved. Turn the difficulty all the way up and don't do any attacks of your own, then run around and let them die, reviving them over and over.
  • First time you changed your Visual Equipment. *Does not include add-ons.

    You will swap out your Visual Equipment (outfits and attachments) in the Equipment screen. Press rb.png to swap from your normal gear that affects your stats over to the purely cosmetic stuff. Equip any item to unlock the achievement.
  • Collected 100 attachments. *Does not include add-ons.

    Attachments are visual equipment items that will mostly be purchase from the Exchange portion of the shop. You can buy 35 of them from the normal portion of the shop with kin (the game's normal currency), and will get a small amount from quest rewards and pickups in the field, but the majority you'll need to exchange for. I'd suggest waiting until the end of your second playthrough when the entire Exchange shop is available (more items get added as you play through the stories), and then working on purchasing everything until the achievement unlocks. If you don't have enough materials for something, you can wishlist it and check the Enemies Library to find where those items drops, then return to a shop once you've collected everything.
 

Secret achievements

  • Completed Phase 0.

    Story related and can not be missed.
  • Finished the last battle against Karen.

    Story related and can not be missed.
  • Reached the 1st playthrough ending.

    Story related and can not be missed.
  • Started a new game with a different main character after beating the game.

    Story related and can not be missed.
  • Reached the ending of both Yuito's and Kasane's story.

    Story related and can not be missed.
  • Ran out of time inside the brain field.

    The Brain Field ability has a timer attached to it, and you are supposed to end it manually (the same way you initiated it, with analog-left.png+analog-right.png) if time is running out and enemies are still alive (it ends automatically once the last enemy is defeated). Instead, do nothing and let the timer reach zero, which will kill you. Assuming an ally is alive, they'll revive you right after, so it's no big loss.
  • Stopped in front of the OSF poster in the hideout.

    You can unlock this achievement in Phase 9 Standy with either character. In the hideout, you'll find a poster of Arashi in the gym area. Stand in front of it to unlock the achievement.

    Images courtesy of PowerPyx.


  • Collected all Mysterious Text Data.

    Mysterious Text Data are found in the Old OSF Hospital during Phase 7, and appear as glowing yellow cubes. There are a total of 10 to find, and can be collected at any time. They appear in order, so if you get #2 first, you've missed the first one and should backtrack to find it. The video below has all ten locations.

  • Baki-s

     

    10

    Wore all Baki heads.

    A Baki head is a visual item, and you must equip this item on all possible party members at the same time. Visual items are shared, so you only need to buy one version of the Baki head and can equip that same one on everyone. The description is a little vague and makes it seem like you need to wear all possible versions of it, but that isn't the case. You'll need to wait until Phase 9 of the story to recruit the final ally before you can unlock this achievement.
  • Defeated 5 enemies with 1 bus.

    This achievement can be done as early as Phase 3 in the Kunad Highway area. Buses are Special Objects you will manipulate with lt.png, jumping on top and riding them around to crush enemies. Wait until at least five enemies are around and then run them all down for the achievement.

  • The Suoh Incident occurred.

    Story related and can not be mised.
  • Gathered all party members.

    Story related and can not be mised.

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