Music is marvellous and vocal performances are superb, once again. The ambience of echoing caverns and the buzzing jungle lends a real sense of place. It's almost like actually being there. Almost.
Stunning. While Rise wasn't exactly a slouch in the visuals department, Shadow edges it with incredible jungle vistas, beautiful temples, incredible enclosed spaces and a plethora of prettiness across the board.
Much the same as Rise of the Tomb Raider, Shadow chucks in rappelling for exploring greater depths, and brutal, predatory combat and stealth to reach deep into the dark recesses of Lara's murderous side.
Expeditions mode has been nixed from this one, leaving a Challenge Tombs 'coming soon' message the only other option on the main menu. Still, Shadow's chunk of Peru is expansive, though inhabited by a few too many fetch quests from the chatty locals.
A fine list with excellent spread that rewards exploration and pursuit of some of the more involving side content. There are narrative milestones, 'do thing X number of times' tasks and more, but it's all good.