Overview:
- Estimated achievement difficulty: 4/10 [Achievement Difficulty Rating]
- Offline: 19 [1000gs.png]
- Approximate amount of time to 1000gs.png: 3-6 hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 4
- Missable achievements: No
- Does difficulty affect achievements: N/A
- Unobtainable/glitched achievements: No

Introduction:
Set in the alternative historical setting of 1897 Angelic Empire of Britannia, your contract will order you to eliminate the source of the unnatural fog enveloping the Berelai Manor. Discover the secrets of the estate, as you look for answers among the violent inhabitants. A strange and repelling madness took hold of the servants roaming the halls, and they will attack on sight, for their madness is one rooted in a deeper understanding of cosmic insignificance. To repel the maddening horrors, your Iaito cane, and Waltham A9 hand canon will aid you. To mend your injuries your Vitae concoctions will offer healing. Beware, whatever unearthly events have transpired, your sanity will be tested as the truth unfolds in this hungry all-consuming Fog.

Step 1: Insanity + Optional Boss + Ending B
On your first playthrough, you're going to want to do what I'd consider a full run - we are going to kill everything and go fully insane. The way the "insanity" goes is that it increases slightly with each death you have and a bunch more by getting a "blessing" from a priest (which turns out to be the exact opposite). Going fully insane is an achievement of its own, but also unlocks the area where the optional boss is located. We want to kill all the bosses (versus sparing their lives) so we can get as much Vitae as possible to purchase more Yth stones, which we will turn into more healing syringes and upgrades for our weapon. This will set us up nicely for the NG+ run - for reference, I got to 15 syringes and then put everything else into damage, and never upgraded my gun or stamina.

I would suggest using this video to find the quickest routes to each of the bosses. You can explore the rest of the mansion if you'd like or if you want to kill more butlers for upgrade stones, but otherwise all you need to do to complete the story is kill the five bosses in the video.

Step 2: New Game Plus + Ending D
Once you have beaten the game, make sure you choose to start NG+ and on this run we will be going for a second ending where we will kill all the knights (to get more Vitae and more Yth stones and more weapon upgrades), but spare the King at the end.

Step 3: Ending A&C
After beating the game once, you unlock the ability to play as the knights, the four bosses you fight in the game. Using the boss that can make clones of himself makes the game a joke, and you should be able to finish these two playthroughs in about 15 minutes total. Sadly, NG+ is broken when using this boss and he gets stuck in the tutorial area or I would have suggested using him for that achievement, but it's easy enough with the default character. Same goes for going insane. He can't earn Vitae and thus can't purchase blessings, so that's why we have to do the optional boss with the normal character.

Step 4: Survival Modes
Once again, the unlocked clone boss will be our friend here. You can dominate both survival modes with him and get those achievements easily.

Conclusion:
Skautfold is apparently a series with multiple games, but this is the first on Xbox. It plays like a souls-like as far as the combat goes, but it's much simpler with a small map and only five required bosses to kill. Even on your first playthrough, you could easily do it in and hour or two, then considerably less when using the secret boss character. You could of course explore the entire map, read all the lore, and max out your stats - but that's not our goal here at XBA, now is it? Anyway, it's fun enough for the time and price.
 
[XBA would like to thank The Pants Party for this Roadmap]

Skautfold: Shrouded in Sanity Achievement Guide

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There are 19 achievements with a total of 1000 points

  • First time for everything...

    This will be awarded the first time you die. Unlikely you would miss this!
  • Subdued the 1st Knight.

    Story related and can not be missed.
  • Subdued the 2nd Knight.

    Story related and can not be missed.
  • Subdued the 3rd Knight.

    Story related and can not be missed.
  • Twins?

     

    90

    Subdued the 4th Knight.

    Story related and can not be missed.
  • Self defence...

    Story related and can not be missed.
  • Visions from the new world.

    For this achievement, you must reach maximum insanity. Your insanity level increases in one of three ways:
     
    1. Dying
    2. Ripostes
    3. Blessings
    I personally never even tried to pull off a riposte, but you'd want to block an enemy attack and counter-attack for that. Not worth the trouble, really. There is a cap to how insane you can go from dying alone, so you'll need to combine that with getting blessings from the priest just outside of the mansion (one screen north from the spawn point). You'll see a dude in white robes, and interacting with the blood stain on the ground will give you a blessing for 3k Vitae. Turns out it's the complete opposite of a blessing...
     
    You can only check how insane you are upon death, so what I did was run a circle around the mansion grounds and the ground floor of the mansion itself killing everything until I hit 3k Vitae. Then I would buy a blessing and stand on the spikes one screen north of the priest to die. The clock that shows up when you die tracks your insanity. It starts at midnight and works backward, all the way counter-clockwise back to midnight. Once you return to midnight, you've completely lost it and the achievevement will unlock. Unfortunately it takes much longer than you'd expect, so prepare to do this loop a number of times.

    Once you've gone fully insane, remember to fight the optional boss for The Monolith. (90G).
  • Nothing is ever free.

    This achievement unlocks when you use the Dance Hall key on the chained room found at the top of the stairs leading from the ground floor to the first floor of the mansion. These stairs are just one screen south of the spawn room. To get the Dance Hall key, you must kill the butler just past the eyeball gate that unlocks when you kill all four knights. It's the one located inside the same room where you fight Len, the first knight. This uncovers the truth of just how awful she was...
  • Unfit to rule. Doomed to repeat it.

    Story related and can not be missed.
  • Not in the position to negotiate.

    When you begin a new game, you are asked to sign a contract. Choose to decline and the game will end immediately, but you'll get this nice achievement to show for it.
  • True conclusion...

    For this ending, you must spare all four knights (the main bosses of the game), which you can do by simply leaving the room you fight them in once you deplete their health bar and they slump to their knees, and then you must kill the King, the final boss of the game.
  • Close to the truth.

    For this ending, you must kill all four knights (the main bosses of the game), which you can do by attacking them further once you deplete their health bar and they slump to their knees, and then you must also kill the King.
  • Bad idea...

    For this ending, spare all four knights and also spare the King.
  • Terrible idea!

    For this ending, kill all four knights but spare the King.
  • Harbinger of things to come...

    The Monolith is the only optional boss of the game. It can only be fought by reaching maximum insanity (see New perspective. (30G) for info on how to do that). Once you are fully insane, use the Servant elevator which can be found in the kitchen area (you pass through the kitchen on your way to the fight Saragat, the fourth knight), which takes you down to the catacombs. Go through the catacombos and down the entirety of the tower beneath to find the Sea of Beckoning. At the left side of the screen is a red barrier that is normally solid, but at full insanity you can pass through and fight this boss.
  • Challenge accepted

    At the end of each playthrough after the end credits, you will be given the option of starting New Game Plus - do so to unlock this achievement.
  • Congratulations, well done!

    This achievement is unlocked by completing New Game Plus. Unfortunately, the game glitches when you start NG+ with the clone boss character Sagarat, so you have to use your regular character. I had 15 health syringes and I think I purchased about 5-6 damage upgrades with the Yth stones I got from killing butlers. Kill all the knights for the extra vitae and spend that on purchasing more Yth stones for upgrades as well. The game is really not that hard, and you only need to kill the five required bosses to complete it.
  • May your bloodthirst be satiated...

    This achievement is unlocked by completing the 20 wave survival mode. This unlocks after beating the game once with any ending. From there, you can interact with the painting to the left of Waltham (looks kind of like the Joker). I would highly suggest doing this when using the boss character Sagarat. Use his rt.png attack to create clones and kill everything with little trouble.
  • Had enough yet?

    This achievement is unlocked by completing the boss rush mode. This unlocks alongside survival mode by completing the game once with any ending. Use the painting to the right of Waltham (with DIE painted on it) to enter this mode. Again, use the boss character Sagarat for this. You will be forced to fight all of the game's bosses at the same time. I personally tried to take Len out first by learning where her first jump attack would land (to the NW of the screen) and placing all my stamina's worth of clones right there. Roll as soon as you place clones, because the other bosses will be closing in!

    Ideally one of the other bosses would have got caught in that same clone attack that you unleashed on Len and died as well, but if not head to the NE and take out the boss there next as he hardly moves. Again, drop the clones and roll immediately. Next, head all the way to the SW section for the King, anothe fairly immobile boss. All this time you'll have the Monolith and the clone boss chasing you if they haven't died in one of your first two attacks. Go for the Monolith next and continue to dodge the clones if they are still alive. Leave the gunman for last as he is the least worrisome.

    On my successful run, I was able to kill Len, the clone boss, and the Monolith all in the first set of attacks which made things so much easier, but it was likely a large bit of luck that I pulled that off. You'll notice the patterns of everything after a few attempts, so keep at it, and use your health syringes anytime you get hit. Even with the cheese of using the boss character, this is still a bit tough.

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