Overview:
- Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
- Offline: 12 [1000gs.png]
- Online: 0
- Approximate amount of time to 1000gs.png: 1-2 hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: None [all will unlock naturally as you progress and beat the game]
- Does difficulty affect achievements: No difficulty option
- Unobtainable/glitched achievements: None
 
  • DLC: Title Update 1
    • Difficulty: 1/10
    • Time to 1000:1gs:: 5 minutes [built into base game completion]
    • Unobtainable: None
  • DLC: Title Update 2
    • Difficulty: 1/10
    • Time to 1000:1gs:: 5 minutes [built into base game completion]
    • Unobtainable: None
  • DLC: Title Update 3
    • Difficulty: 1/10
    • Time to 1000:1gs:: 5 minutes [built into base game completion]
    • Unobtainable: None
  • DLC: Title Update 4
    • Difficulty: 1/10
    • Time to 1000:1gs:: 5 minutes [built into base game completion]
    • Unobtainable: None
For questions, comments or feedback, please visit the Achievements and Guide Discussion thread.

Introduction:
Welcome to Smart Moves, a real-time puzzle game where you'll need to play your moves accordingly to make sure you get the jump on enemies and don't get killed by spikes. The basis for this game is that things, including enemies, only move when you move, and it's a grid-based system. It can be quite a challenging completion your first time through, but luckily for you, I've written up text solutions for every level in the game. Following them will allow you to complete the entire game with ease. Completing the entire game is actually required for this completion, unlike many other Xitilon games, but my solutions should make it pretty quick and painless to do. Let's get started.

Note on X1 versus Windows 10 versions:
Despite there being some differences between the two versions originally (when the Win 10 version released), those issues seem to have largely been fixed. The main one I saw was that in the Windows 10 version, enemies weren't dying when they moved to a square with spikes that were already fully out. If this was a bug, it has since been fixed, and enemies die as they should. As a result, every solution in this guide applies to both stacks of this game. Play testing of each solution was done by myself and two others across both versions of the game, and all solutions worked on both platforms (with the same degree of success, at least).

Note on Title Updates:
All title updates for this game include cumulative achievements that are less than the achievements in the base game. For example, there is a base game achievement for opening 99 chests, but title update achievements for opening 35, 40, 45, etc. As a result, if you haven't completed the base game yet, by the time you do complete it, you'll unlock every title update achievement along the way. If you have completed the base game and are just coming back for the title update achievements, you can grind them all out on a single level. For the achievements for opening chests, simply start from the very first level in the game, open two of the three chests, then restart the level and repeat over and over until all achievements for opening chests unlock. For the achievements for killing snakes, advance to the second level of the game and kill the first snake right next to you restart the level, and repeat until all achievements for killing snakes unlock. You'll be able to complete all title update achievements in 10 minutes total, maybe less.

Abbreviated Walkthrough:
As mentioned in the intro, this is a puzzle game whose completion requires that you complete every level in the game; there are a total of 80 levels. This could be quite challenging to solve them all on your own, especially the first time you play, not knowing tricks and tactics to use. However, I have saved you a lot of frustration and hassle by creating text solutions of every level in the game. You can follow these, hopefully without even needing to look at your TV screen, to complete every level with ease. That being said, there is an absolutely critical item you need to be aware of before you get started.

IMPORTANT NOTE: As you'll see in this game, when you move a square, enemies move and spikes move too. What you absolutely need to be aware of is that it is actually possible to move too fast and "outrun" spikes in this game. Spikes have three states: all the way in the ground, about to come out, and fully out. Spikes cycle between these states in order. However, if, for example, you move 5 spaces but do so very quickly, it's possible that spikes will only change states 4 times in the time it took you to move 5 times. It is therefore absolutely critical that you do NOT move too quickly when inputting these solutions, because if you go too fast and outrun spikes, you will go out of sync with them and the solutions will no longer work properly for that level. You don't need to go agonizingly slow (a medium speed is good), just don't mash a direction quickly and you'll be fine. This is ONLY applicable to spikes; you cannot accidentally outrun enemies, totems, etc., so don't worry about that.

SECOND NOTE: While I have done my best by testing out each solution myself three times, and having two others test each solution on both platforms, in some cases there is just unavoidable inconsistences: enemies, especially when in groups and farther away, don't like to move exactly the same every time. As a result, there are a bunch of levels where I have either provided more than one solution, or where I have made a note that you're going to have to just try the solution until it works. Thankfully, in this latter case, it's never taken my or my testers more than three attempts to get a solution to work, so it's not too horrible if you have bad luck. I've gone through a lot of effort to create this solutions, so please be patient in trying to get them to work. If you by chance come up with a different/better/more reliable solution, don't hesitate to reach out to me and I can add it to the guide.

By the time you complete every level in the game, you'll have unlocked all achievements in the base game and all achievements in all title updates.

Conclusion:
While it may not be a popular opinion, Smart Moves is actually a pretty decent puzzle game. Solving complicated levels is satisfying after a bit of trial and error. However, I'm sure you're all here for the quick and easy gamerscore, so hopefully my level solutions helped you knock out this completion quickly and relatively painlessly. Congrats on the huge boost to your gamerscore!

Credits: Special thanks to bLaKgRaVy and Read for play-testing all of my solutions on each platforms, providing me feedback and alternate solutions to various levels.
 
[XBA would like to thank Necrophage33 for this Roadmap]

Smart Moves Achievement Guide

Printable Guide
Show completed achievements
Show secret achievements

There are 32 achievements with a total of 5000 points

  • Open 10 chests

    Refer to 99 CHESTS (90G) for more information.
  • Open 25 chests

    Refer to 99 CHESTS (90G) for more information.
  • FOREST

     

    80

    Complete Forest zone

    Story-related; cannot be missed. This unlocks upon completing all eight levels in this zone.

    IMPORTANT: Before following the level solutions below, ensure that you've read the notes in the roadmap above regarding the speed at which you move and how it could potentially offset spikes, as well as some unavoidable inconsistencies.

    Here are the solutions to all levels in this zone:

    Open all the chests
    [simply open all three chests] 
     
    Strike first! 
    URRUL LLLLL LULUU UUUDD DDRRR RRRRR RRRRR RRRUR U [open chests] 
     
    The chest can help
    RLLLL LLUUU UUDDD DDRRR RRRRR RRRRR RRDDD RDRRL LLDR [open last chest]
     
    No traps
    UUUDR RRRDL RDRRR RRURR LLDDD DDRRR LLRLU UU [go open all chests]
     
    Guess the path
    [follow the yellow flowers across the top of the first section, the blue flowers across the top of the middle section, and follow the blue flowers around the bottom of the final section, then open the chest]
     
    Chests for win
    DDDUU LLLLL LLLUR RLDLD RRRRR RRRRD DDDLD DR [checkpoint]
    RRURR LLLLR RRRRR DRRRU RLDLL LDRUL LLLLU LLLDL LLLDL DR [go open all chests]
     
    Snake jar
    RRRDR DRRRD RRDRU LURUR DRRUU UR [checkpoint]
    URRRR LLLLL RLRRR RRDLL LLDLD LDUUU URURR RRDDR DDUDU RRRDL LLDDR DUUUU URRRD DDDDL
     
    Around the swamp!
    DLDDD RURUU DLDDD RUUUU RRUUR URRRR RRRRR RRLRR RR [checkpoint]
    DDDUR RRDDD DDDLL LRLR [go open all chests]
  • TOWER

     

    80

    Complete Tower zone

    Story-related; cannot be missed. This unlocks upon completing all eight levels in this zone.

    IMPORTANT: Before following the level solutions below, ensure that you've read the notes in the roadmap above regarding the speed at which you move and how it could potentially offset spikes, as well as some unavoidable inconsistencies.

    Here are the solutions to all levels in this zone:

    Knock over the spider!
    RRRRU RDDRR URR [go open the chest]
     
    Option - Dead Spider!
    UUDDD DRRRR RRRRR RUUDU UD [go open both chests]
     
    Spider Island
    DRRRR RRRRU URRRR RRRDD DDRRD RRRLL LLLLL RDRRR URRRR RDDDD DLLLL LLLLL LU [checkpoint]
    LLRRD RRRRR RRRRR UUULL UULLL LRRRR [go open chest]
     
    Spider fortress
    LLLLL LLLLL LLDDD DDDDL LDRLL UUUUU RLDDD DDRRR RLRUU UUUUU RRRRR RRRRR RRR [checkpoint]
    LLLLL DDDUU ULLLL LLLLD DDDDD DLLLR LLUUU UURLD DDDDR RRRL [go open the chest]
     
    Break the barrel!
    LLLLL DRRRR RRLRL RLLDD DDDDR RLDL [go open all chests]
     
    Start barrel
    DDDDD LLLLL LRRRR RUUUU UULLL LLLLD DLDUR RUUUR RRRDD DRDDD LLLLL LLLLL LLR [go break a barrel and immediately kill the snake behind it, then open all chests last]
     
    Not an easy way to win spiders
    DRLRR RRUDL LRRRL RRRRU RURR [go open chest]
     
    Spiders & Snakes
    RUURR RLLLD ULDUU UUDUU LLUUU ULLLD LLULL LL [checkpoint]
    RDDDD DDDDU UULDU UUUUR RRDRR URRRR RLLLL [go open last chest]
  • Complete Village zone

    Story-related; cannot be missed. This unlocks upon completing all eight levels in this zone.

    IMPORTANT: Before following the level solutions below, ensure that you've read the notes in the roadmap above regarding the speed at which you move and how it could potentially offset spikes, as well as some unavoidable inconsistencies.

    Here are the solutions to all levels in this zone:

    Don't attack in some cases! Take the snake with you
    RRRRR RRRDD DRLR [go open the chest]
     
    Gladiator Tail
    URULU RRRRL DRRRR RRRRR DDDDD DRRRL LLDLL LLLUR RRRRR RRRRR RRRRU UUU [checkpoint]
    DRRRR LRRRR RLLLD LURU [go open last chest]
     
    The serpent kingdom
    URRRR RRRLL LLLLL DDDDD RRRRL RULUR DDDDL LLLUU DRRRR RLRLL LLDDD DUUUU UUUUR [checkpoint] 
    LULLL LLLLD RURRR RRRDD DDDRR RRRRR RRUUU*
    [*at this point, the snakes that have followed you to the right side have either split up or stayed together, each with a different solution]

    If the snakes stayed together, they will be in neighboring squares, typically 4-5 in the middle and only two on top. If that's the case, use the following moves:
    UUDDD DDDUD UULLL LL [go open all chests]

    If the snakes split up, they will be in alternating squares, typically 3 on top and 3 in the middle with a square between each snake. If that's the case, use the following moves:
    UUDUD UDULL LLL [go open all chests] 
     
    Through the spider
    LLLLD LLLLL DDDLL LLRLR LLRLL LLLDL RDL [go open last two chests] 
     
    On the trail of the lumberjack
    ULLLL LRRRR DDLLL LLRLL LLLLL LLLUU [checkpoint] 
    [this part has some unavoidable inconsistencies] DLLLL DDDDU UUUDR RRRRR LLLLL LD[DUD*] UUDRR RDDLU UULLU LLDDU RUDLL DDRDR DDDLL LRRRU UUUDD DD [go open all chests] 

    *this section is where the inconsistency in snake movement will end up causing you to die or succeed. It will eventually work, but may take a few tries. It all depends on if the snake below gets stuck on another snake below it or not. If it doesn't get stuck, the moves will work. If it does get stuck, you can immediately hit C to retry the checkpoint again
     
    Try to follow the yellow trail
    DDDRD RRURR URRRR UULLL RRRRR RRDRD RDRDR LLLRR RRURD DDDDU URUUU UULUL DUDDR LLLLD [go open all chests] 
     
    Spider on the brake
    RDDDR RRUUU UUULL LUDDD DUURR RDDDD RRLRL RRRUR RRUUU [checkpoint] 
    DDDDD DDLLL DRDRD [go open all chests] 
     
    Snakes crawl fast! 
    RRRUR RDRDR DRURU DLLLU LLLLL ULRLR RRRR [checkpoint]
    LLLLL LLLUL LL [checkpoint]
    LRRRR RRRRU UUULL LLLDD DDLLL LUULL ULDLD DRRDD RRRRR RRRLL LLLLL LUULL ULLDD UDURR DRRDD RRRRR DDDRR UULLL ULLLL UULLU LLDDD RU [go open last chest]
  • CAVE

     

    80

    Complete Cave zone

    Story-related; cannot be missed. This unlocks upon completing all eight levels in this zone.

    IMPORTANT: Before following the level solutions below, ensure that you've read the notes in the roadmap above regarding the speed at which you move and how it could potentially offset spikes, as well as some unavoidable inconsistencies.

    Here are the solutions to all levels in this zone:

    Beware of sharp spikes!
    RRRUR RRLRR DLRRR
     
    The spikes can protect you! 
    RDURR RUULD [open chests] 
     
    Be careful, the totem burns! 
    RRRRR RRDDR RRRRR RRRRR RDDRU RURUL ULULU LLLUL RUR
     
    Two totems
    DDDDL LLLUU UUUDU LLLUU DULUU LUDLU UULUL DDDDR DDDDR RRRRR RRRRU U [checkpoint] 
    DRRRU UUURR URRU
     
    Take the snakes to sharp spikes! 
    UDRUL UULLU UR [checkpoint] 
    UDRDD RRRLL LLUU [open both chests] 
     
    Defeat the witch before opening the chest! 
    RRRRR LLLLL RUUUR LDDDL LLRLU UUURL DDDDR RRLRL LLUUU [go kill witch and open chests] 
     
    Left or right? 
    LDUDU DDLLD LLLLL LUUUU URRLD DDDDR RRRRR RRLRR RRRRR RRUUU ULLLL LLLL
     
    Spider dungeon
    DDRUR RLLRR RRUUU UDDUD DURUU UU [checkpoint]
    LLLLL LLLLL LLRRR RRRRR RRRDD RDDDD ULUUR RUUDD DDDLL LLLLL LLUUU DDDRR RRRRR RRUUU UUUUD UULLL LLLLL LLLLL LLL [checkpoint]
    RRDDD LRDRR RRRDD DDRRR RRRRR RUUUU ULLR[L*] DLLLU [go open chest]

    *There is apparently some inconsistency with this move, in that it may move you onto spikes. Check the screen to ensure you're safe before making this move. Either that or try a couple times until this solution works.
  • DESERT

     

    80

    Complete Desert zone

    Story-related; cannot be missed. This unlocks upon completing all eight levels in this zone.

    IMPORTANT: Before following the level solutions below, ensure that you've read the notes in the roadmap above regarding the speed at which you move and how it could potentially offset spikes, as well as some unavoidable inconsistencies.

    Here are the solutions to all levels in this zone:

    Mysterious Island
    RDRDL RURRU UURRR LLLRD DLLDD DDDDU UUUUD RRUUR U [checkpoint]
    DDLLD DDDLD DDRRR RRRRL LLLLL LUUUU UUUDR DRUUD RDDDD LLDUU UUUDR RLDRD DDLDU UUUUD RDDD[D*] LDDDR RRLLU UUUDU DUUUD RDDDL DDDRR RRRRR UUUUD DDRRR RRRRR URRRL LLDLL LLLLL LLLLL LLLUU UUD [go open all chests]

    *This move is dependent on snake movement. If the snake doesn't move to the left like it should, this move will kill you. It should only take a couple attempts for this solution to work though
     
    Use your skills!
    ULLLL LLULL RDLUU UULUR UULLL UDRLL UDLUD LRRRD RRRRR RRRD [checkpoint]
    URRRR RRUUR RRUDU UUUUU DUUUU U
     
    Spikes will save!
    Note that the snakes in this level tend to behave inconsistently. If they cooperate, the solution will work. Unfortunately you'll just have to try until they cooperate. The second and third lines are where most inconsistencies pop up.
    DDDDU UUUUU UUDDD RRRRR LLRLL LRRRL RRUUU LULUL UUUL [checkpoint]
    DDDDD DDLLL LLLLL LRRRR RRRRR UUUDD DRRRR UULRD DLLLL UUUUR RDRDR DDLLL LLLLL LLLLL LUURR ULRRU URUUU RR [checkpoint]
    LDDRR RRRRR RRDDD DRRRR RRUDL DLLLL LLLLL UUDUD DRRRR RRRRR LLLLL LLLLU UDU [go open last chest]
     
    Witch sisters
    URRRR RUUDU DLLLL RDRLR RURRR DRRLL ULLLL LUUUU RRRRR LLLLD DDDRR RRRRR RDRDU ULLLL ULLLL UUDUU LUURR RRRRR RRRRR RRRUR RRDRD DRRLD DLLLL LLLLL LLLLL LD [checkpoint]
    ULLLL ULLLL ULRLL ULULR LLLLL U
     
    Spider-snake dumbell
    LLULL DURRD UURUU UUUUL LLLLU URUUL LULLR DLDRR DRR [checkpoint]
    DRRUR RDUUL RLDUU UUUUU LUUUL LDRUR U [go open all chests]
     
    Totem's hot as hell!
    RRRRL LUUUU URRRR RRRRR RRLRR LRLRU RRUDL RRUDD RDRDD RUUDU ULLLL LLLU [checkpoint]
    LLLLL DLDDD DDRRR RRUDL LLLLL LLLLR RRRRR [LL*]LLL URRRU UUUUD UULUL [go open last chest]

    *There are some inconsistencies with snake movement behind the pots that could result in these two moves not working. You can either improvise to finish the short remainder of the level or attempt this solution a couple times until it works
     
    Portal
    RDDUD RDLDR RDDDD DUR[wait for portal]DL UUUU [open last two chests]
     
    The sand gladiators island
    RRUUU UDLLD DRURR RLUUL LL[wait for portal]DL [checkpoint]
    LULLL DDDDU UULUD UDULL UDRDR D [go open both chests]
  • CASTLE

     

    80

    Complete Castle zone

    Story-related; cannot be missed. This unlocks upon completing all eight levels in this zone.

    IMPORTANT: Before following the level solutions below, ensure that you've read the notes in the roadmap above regarding the speed at which you move and how it could potentially offset spikes, as well as some unavoidable inconsistencies.

    Here are the solutions to all levels in this zone:

    Open the chests with a firebomb
    DLL[wait]RR[wait] DULD[wait]D RRRRR RRDDD [go open remaining chests]
     
    Explosive curling!
    RULR[wait]R DDDUL LLR[wait]RR RDDDD UUULR[wait] RDDDD DLUUU UUULR[wait] RDDDD DDLLL RRUUU UULLL R
     
    A warrior statue can help!
    LLULR URL[wait]LL DDDDD UUUUR URRDD DLLLD DDDLL LLLLL LLL [checkpoint]
    ULLLU ULLLR [go open remaining chests]
     
    The chain of firebombs
    UUUUR RRRRR RRRLL LLLDD RL[wait]L[wait]L[wait]L[wait] L[wait]LUDR DDDRR RRUUU UURL[wait] [go open remaining chests]
     
    Count your moves!
    RULR[wait]U RD[wait]DDD RDDLU UULR[wait]R DDDLL LRRUU UULR[wait]R DDDDD DLUUL LLUR [go open last chest]
     
    In the totem trap
    RRRLR LLULL LDDUL DDLLL DLDDL LLDRU RUU [checkpoint] 
    DDRDU LUDDL DDRRU UUULR UL [checkpoint] 
    LLLLL DDDLL L [go around and open all chests] 
     
    Around the bull
    RDDDL UUUUL LLRRL RUL [checkpoint] 
    RRRRD DDDDD UUULL LLDRU URRRR DDDUU ULLLR RRDDD DUDDD RRRRL LLLUU LLLUR LUUUU RRRRD DLLRR DDDDR RRRR [checkpoint] 
    UDLLL LLLLL URULD URRLR RUURL LLDDD DRRRR RRRRR RRRRR RRRRR RUUR [checkpoint] 
    UUULL [L*]R

    *Before doing this L, look at the spikes on the screen. If they are all the way down, skip the L and just do the R to finish. If the spikes are up, do that L so they lower before pressing the next R to finish
     
    Smart start
    DLLUR [go around and open all chests]
  • RUIN

     

    90

    Complete Ruin zone

    Story-related; cannot be missed. This unlocks upon completing all eight levels in this zone.

    IMPORTANT: Before following the level solutions below, ensure that you've read the notes in the roadmap above regarding the speed at which you move and how it could potentially offset spikes, as well as some unavoidable inconsistencies.

    Here are the solutions to all levels in this zone:

    Trick out the gladiators
    RRRLR DDRDD DDRRR RRRRR LLRLR LRLLL LLLLU UUURU UDRUD [go open the chests] 
     
    Use spiders to the maximum
    RRRRR RRRDR RLLRL RRUUD DLDDR LLLLU URRRL RDDRR RRDDU DLL [checkpoint]
    URRRR RRRRL RLLLL LUURU LULLL RURRU RRDDR RRDDR RRLLL LUUUR UULLL LLR [go open the chests] 
     
    Save more barrels for later
    DDDRR RRRRR LLRRR ULLRR RLURR UULUU UUUUL [checkpoint]
    (for some reason, this doesn't work every time; try it and press C until it does) RRRRR RRRRR RRRRD RRDDU RULLD RUDUU RDDR [checkpoint]
    RRLUU DDULR LUURD URDDU UDDDR [checkpoint]
    RRRRL RLLRR RLLLR LLLLL LLURR RRRRR RRDRR UU [go open both chests]
     
    Find the right moves!
    DLLLL LLLRL URRLR LLUUR UDDUU R [go around and open all chests, avoiding the spikes]
     
    Back and forth!
    LLLLU DRRRR RRURU RUURR RRRLR RRDD [checkpoint]
    DDUUU ULULL LLLLL [checkpoint]
    DDLDL LLLLL DDDLR LRRRL LLLLL D [go open both chests]
     
    Witch house chests
    DLLUL UUUUD RRLRR DRRDU ULLUU LLULU LULLL LLD [checkpoint]
    URRDD DDDDL RLRDD DLRLR DDLRD DDDDD DDLR
     
    Be smart with spikes - good chance to continue!
    RUDLU RUDUD RDUDU LUUUU RRUUL DDLLL L [checkpoint]
    LLDDD LLLLU DUDLL UDLLU DLLUD UDLLU DLUDL LUDLU DLLUD LULLL LDDDL LL [checkpoint]
    RRURR LURDL DDLLL LDULU UULUD RDUDU LUUUU R [checkpoint]
    UDLDU UDDDD DRLRR URLLU UU [go open last two chests]
     
    Do not pierce yourself with spikes!
    RLRUU URRDD RRRRL UULRR LDDRR LRDDD DDRUU RULLD D [checkpoint]
    UULLU UULLU DUDDD LRLRD DRDDR UULUU LLRLD DLDDR LLLUU LUULU URULRL RLLUU [checkpoint]
    DLLDL LUURL LDUDU LLLD [checkpoint]

    At this point in the stage, there is unfortunately quick a bit of variability in the snakes in that little area. This first solution before is the one that worked for me most often on the Win 10 version.
    UDDLD DLDRU ULRLD DDDDD UUURU ULLRR LRRRD LRDDL [checkpoint]

    This solution is an alternate one that I and a play tester had to use on the X1 version to clear the level
    UDUDU DUDDL DDDDU LDDDD DDUUU DUDUR UULLR RLRRR DLRDD L [checkpoint]

    Here is a third option courtesy of bLaKgRaVy's testing:
    UDDLD DDDUL DDDDD DRLRL UUUUU LRRLL RRRRD LRDDL [checkpoint]

    Regardless of which solution works for you, picking up from the final checkpoint will always be the same:
    RDDRR RUDDR DULUU RLLLD DRDRR
  • SHRINE

     

    90

    Complete Shrine zone

    Story-related; cannot be missed. This unlocks upon completing all eight levels in this zone.

    IMPORTANT: Before following the level solutions below, ensure that you've read the notes in the roadmap above regarding the speed at which you move and how it could potentially offset spikes, as well as some unavoidable inconsistencies.

    Here are the solutions to all levels in this zone:

    Take the scroll on time!
    RRUUU UUDDD RRLRU [checkpoint]
    RDRRR RUDLR UDRRL RRURU DULUU LLR [go open all chests]
     
    Try to get to the scroll first!
    UURRR RLLDD LLULL ULUUR UDLRU DLRUD RRRRD RRRRR RRRRR D [checkpoint] 
    RUDUD RRURD DDLDR RRRRR ULUUD DRU [open last chest] 
     
    All together
    RUUUL LULDD LLDLD LDLDD RRRLL DULUU ULRUU LDLDR DRDLD RRDLD DDULU UU [checkpoint] 
    (on some occasions, all enemies died before I finished every input; this should work either way) LLDLD DDDDD LLLLL LLLUU UDDRR RRRRR RRLRR RLUUU DUULD UURRD DLLLL LLLLL LLLLL LLUR [open all chests] 
     
    Fire is coming! 
    LLLLL LLDLU DRRDL [checkpoint] 
    (this one seemed to only work when I did it slowly) RRRRR RRRRR DDRRU URUUD RUUDD DRRRR RRDDD DRR [checkpoint] 
    RRRRR RRRRL RRUDR RLUDR RRDUU DRRRU DUDRR RRLRU DRRUD RUDRR UDUDR RUDRU DURDD R
     
    Take it easy on the turn! 
    DDLLR UURDU L [checkpoint] 
    [some inconsistencies in this section; may require a couple attempts for the solution to work for whatever reason] DDDDR RRDDU UUULL UDRDR RRDRL UULDD DDDDD DURRR RRRRR [checkpoint] 
    RRRRR UDUDR RRUDR UDRUD RRRRD D [checkpoint] 
    RRRRR URURR URURL RLULL LLL [go open last chest] 
     
    Under the stairs
    RRRUR RDLLL UUUUR UURDR [checkpoint] 
    LRRDD DRURR RDRRL RRDRD RLRRD RRDLR RDRRD LRRDR RDLRR RRRRR DDDDR DDDDD RLRLL LLRRR R [checkpoint] 
    LRRRR
     
    Firebomb vs hard-to-reach chest
    ULLLL LLLLU DURRR RRRRD LLLLD DDLRL RDDLL RLLLU ULLLL LLLUU DRRRR RLLLL LLLLL LLLDD LL [checkpoint]
    ULURR RRRRR RRRRR RRRRR RRRRU RUDR [checkpoint]
    LDDDU LLLLL UURL[wait]L DDRRR RRDDD RL[wait]LUU ULLLL LLLLL ULLLL LLLLL LLLDL DD[D*]RUU RRRRR RRRRR URRRR RRRDR RRRRD U[wait]ULLL LLLLL LLULL DLLLL LLLLL LLD [go open all remaining chests]
     
    *sometimes I needed this extra D to open a chest and sometimes I didn't. Before you do it, check if the two firebombs are next to each other or diagonal from each other. If they are diagonal from each other, do NOT press that D to open a chest. If they're next to each other, press that D to open the chest, which will result in them being diagonal
     
    Behind a stone fence
    ULURL RLDDR LRRRR LDDUD UDDDU RRRRD DDDR [checkpoint]
    LLULD DDDDU LDDDU ULDDD DDDLD DURUU UURDD DDDDL DLLLL UUULU LLLRR RDRDD RDRRU RUULL UUURR L [go open all chests]
  • WINNER

     

    90

    Complete the game

    Story-related; cannot be missed. This unlocks upon completing the final level in the game, which unlocks after completing Shrine.

    Here is the solution to the final level in the game:

    Winner opens chests!
    UUUUU UULLR RDDDD DDDU [go open last chest]
  • Open 99 chests

    This achievement is cumulative across all levels and attempts at all levels.

    As a result, by the time you complete all levels in the game for all of the above achievements, you should easily open 99 chests. If, after completing all levels in the game, you haven't unlocked this achievement, you can very quickly grind it out in the first level of the game after starting a new playthrough. To do this, you will need to go to the final level in the game again, and it'll give you an option to start over. Choose this option and it'll kick you back to the main menu with the button to start a new game. Do so, and the first level of the game contains just three chests and no enemies. Open two of the chests, then restart the level. Repeat this over and over until this achievement unlocks.

DLC: Title Update

There are 5 achievements with a total of 1000 points

DLC: Title Update 2

There are 5 achievements with a total of 1000 points

DLC: Title Update 3

There are 5 achievements with a total of 1000 points

DLC: Title Update 4

There are 5 achievements with a total of 1000 points

  • Kill 65 snakes

    Refer to 75 SNAKES (200G) for more information.
  • Kill 70 snakes

    Refer to 75 SNAKES (200G) for more information.
  • Kill 75 snakes

    This achievement is cumulative, and by the time you complete every level in the base game you will assuredly kill 75 snakes total to unlock all stackable achievements for killing snakes. If you somehow don't have all achievements unlocked by the time you finish the game, or if you just want to grind this achievement out, you can do it in any level that has snakes. The first opportunity is in the second level of the game, but any level will do. Simply kill one or more snakes in the level, then restart the level or die and repeat killing the snake(s) over and over to grind out this achievement and all other achievements for killing snakes.
  • Open 70 chests

    This achievement is cumulative, and will unlock on your way to completing 99 CHESTS (90G) in the base game.

    Refer to 99 CHESTS (90G) for more information.
  • Open 75 chests

    This achievement is cumulative, and will unlock on your way to completing 99 CHESTS (90G) in the base game.

    Refer to 99 CHESTS (90G) for more information.

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Author

  • Necrophage33

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