Overview:
- Estimated achievement difficulty: 6/10 [because of Authentic difficulty] [Achievement Difficulty Rating]
- Offline: 43 [870]
- Online: 7 [130]
- Approximate amount of time to 1000: 35-50 hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 2 is recommended plus Mission Select for cumulative achievements
- Missable achievements: No [Mission Select]
- Does difficulty affect achievements: Yes [“Mission Possible,” “The Masterful Marksman,” “The Real Deal,” “Are You Insane?” & “The Best of the Best of the Best”]
- Unobtainable/glitched achievements: No
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DLC: Target Führer
- Difficulty: 3/10
-
Time to 200
: 3-5 hours
- Unobtainable: None
-
DLC: Deathstorm, Part 1: Inception
- Difficulty: 3/10
-
Time to 200
: 3-5 hours
- Unobtainable: None
-
DLC: Deathstorm, Part 2: Infiltration
- Difficulty: 3/10
-
Time to 200
: 3-5 hours
- Unobtainable: None
-
DLC: Deathstorm, Part 3: Obliteration
- Difficulty: 3/10
-
Time to 200
: 3-5 hours
- Unobtainable: None
-
DLC: Authentic Plus Title Update
- Difficulty: 8/10
-
Time to 50
: 15-20 hours [skill dependent]
- Unobtainable: None
Introduction:
Sniper Elite 4 is a third-person shooter developed by Rebellion. This game picks up after the events of Sniper Elite III and follows Lieutenant Karl Fairburne as he attempts to liberate war-torn Italy, with the help from the Italian Resistance, from the malevolent plans of Nazi General Heinz Böhm.
The game features 8 expansive non-linear missions, playable solo or online in two-player co-op, each with numerous objectives and collectibles. In addition, there are Overwatch missions, where two players work together to complete objectives, Survival mode, a horde-like game type where you have to fend off waves of enemies, and online competitive multiplayer with six game modes ranging from Deathmatch to Control.
The game also includes many cumulative achievements which require a lot of grinding, but a pop-up tracker has been provided to show your progression incrementally. Additional statistics, such as kills with certain weapons, collectibles you’ve obtained and distance you’ve shot can be viewed in the Service Record in the main menu.
“Save Game” Method:
A feature in Sniper Elite 4 is that the game saves progress towards achievements instantly. This means that you can save at a certain point in the game (for example, before completing an objective or destroying a pillbox), perform the action, then reload that save and do it all over again. Each time you perform the action, it saves. So if you want to grind out XP, save right before completing an objective, get a long distance kill, save right before the shot, and so on. This method is especially useful if you’ve completed all game modes but still have to make progress towards certain achievements (like distance, rifle kills, tagging, XP, etc.), so it is recommended that you do this for mopping up anything you have left.
Campaign (First Playthrough):
The campaign consists of 8 missions. These can be done either solo or online in two-player co-op. If playing in co-op, both players will get the mission completion and difficulty achievements. Everything else is specifically unlocked for the player who performs the action.
It is recommended that you do at least two playthroughs; one on a lower difficulty and one on Authentic difficulty. You should be obtaining all of the campaign collectibles and completing all of the optional objectives on a lower difficulty, whether it’s your first or subsequent playthrough. Your Authentic playthrough should only be for completing the primary objectives (see next step).
If you choose to collect and complete everything on your first playthrough, in addition to the 8 mission completion and 4 optional objective achievements, it’s possible you’ll also unlock 11 other achievements.
It is not necessary to play 100% stealth on a lower difficulty. Often enemies are unaware of your presence even when standing next to them. On the flip side, they can have extremely good accuracy with an MP-40 from 100 meters away. The important thing is you have fun.
Campaign (Authentic/Authentic Plus Playthrough):
In your previous playthrough(s), you should have unlocked all of the campaign-related achievements and obtained all of the campaign collectibles. For this playthrough, you should be playing on Authentic difficulty and just concentrate on completing the primary objectives for each mission. This difficulty is quite hard as it disables the HUD completely, objectives do not appear on the map or in the mission, enemies are stronger, you take more damage, there is no icon above tagged enemies, you can’t target focus, you can’t zoom with your scope or binoculars and there is considerable bullet drop and factoring wind. It is recommended that you play this with a co-op partner and stick together as much as possible. Play as stealthily as possible and try not to engage the enemy head on.
Depending on which difficulty you played on for your previous playthrough, completing the game on Authentic will unlock all other difficulty achievements plus “Are You Insane?” In addition, when you die, you can restart your checkpoint, so creating manual saves is rather unnecessary. You can always reload an auto save or just restart the checkpoint to continue. If you don’t create any manual saves, you will also unlock “The Best of the Best of the Best.”
Note: To avoid another playthrough, you may want to play on Authentic Plus instead. It is a harder playthrough than Authentic, but it will probably save you about 10-12 hours of play time. Refer to the 'Authentic Plus Title Update DLC' roadmap section below for more information.
Overwatch (Online):
There are two Overwatch missions that are only playable online in two-player co-op, either with a friend or in quickmatch. In each mission, one player is the Operative, who completes the objectives on the ground, and one player is the Sniper, who provides cover from above. Together they work to complete the primary objectives. Secondary objectives are optional as you do not need to complete them for an achievement, but in order to get the collectible achievements, you must obtain everything in these two missions. You can play these on any difficulty but playing on Cadet is all that is necessary. Successfully completing these two missions will unlock “Compounding Your Success” and “Train, Set and Match.”
Collectibles:
There are 322 collectibles in the game, but only 207 of them are required for achievements (you do not need the ‘Duty Reports’ or the ‘Misc Documents’). To collect everything, you need to play all 8 campaign missions plus both Overwatch missions (DLC collectibles do not count). Once you’ve collected everything, you will unlock “The Collector,” “A Bird in the Hand…” and “Greatest Hits.”
Multiplayer:
There are only two competitive multiplayer achievements. For the first one, “Competitive Nature”, all that is required is you play all six game modes to completion. For the second one, “Channel Changer”, you need to play the game mode ‘Control’ and take control of the radio with just a few seconds left on the timer. Both of these can be done in 1v1 private matches.
Survival:
There is only one Survival achievement, “Survival of the Fittest.” In this mode, you must survive an onslaught of increasingly difficult enemies and enemy vehicles. You are required to survive through Wave 12 (the final wave). It is recommended that you play this on Cadet with at least one online partner (you can have up to four players total) to make this easier, plus if you get downed, you can be revived; playing solo you can’t.
Mop Up:
One achievement you need to work on after your initial playthrough of a mission is “Challenge Accepted” for completing all five challenges in any mission (campaign or Overwatch). Challenges are not available to you the first time you play a mission. They range from using only your rifle in a mission, complete a mission in a certain amount of time, not destroying any vehicles in a mission and completing a mission without blowing your cover. Each mission completion achievement has a listing of the challenges available for that particular mission, so select one that seems easy to you. Completed challenges remain completed each time you play the mission, and completing all five in one mission will earn you this achievement.
For the remaining 10-15 cumulative achievements, you earn progress for all of them in every game mode listed above. If you are still in need of one or more of these achievements, select a mission and utilize the “Save Game” method. This game has more than its fair share of grindy achievements, but hopefully if you’ve played every mode you have made enough progress in them to mop everything up quickly.
Introduction:
The Nazis plan to use their U-boats to cut off Allied supply lines in the Mediterranean. Thanks to an Allied informant, you’ve been briefed that the new base is located on the island of Sendori, north of Crete. You’ve been dispatched to Sendori to kill the Admiral in charge, this destroying the base’s command and control structure. But all is not what it seems…
Abbreviated Walkthrough:
This mission can be played solo or with a co-op partner.
Luckily this is a short mission and if you play on Cadet (Easy), each playthrough can be done in 20-30 minutes, depending on how efficient you are. Once you infiltrate the facility, you will learn that Hitler himself is visiting for an inspection. The primary objective is to kill Hitler and escape the facility.
There are 8 achievements for killing Hitler; six different ways, an explosive kill and just an old fashioned assassination. “Target Führer: 0 Days Without Incident” and “Deja View to a Kill” will unlock naturally when trying for the other kill achievements. A video by AFGuidesHD is provided along with a specific video for “Hot Pot” by Luku2000.
Then there are two optional objectives that you must complete for “Base Desires” and they must be completed in one playthrough (they don’t carry over). Once you complete the two objectives you must destroy the facility (not exfiltrate) to unlock the achievement.
In addition, there are five challenges you must complete for killing Hitler in a variety of ways for “Total War,” one of which you must locate a specific pistol and kill Hitler with it. These do carry over between playthroughs so once you’ve completed them you don’t have to again.
The remaining two achievements are to just complete the mission and to escape the facility (after killing Hitler) without being detected. You can reload checkpoints if you are detected.
‘Target Führer’ Conclusion:
It will take a little patience for Hitler to be in the correct location for specific kills achievements, but that’s the life of a sniper.
Introduction:
The Alsos Mission, a covert unit tasked with uncovering Nazi atomic secrets, has intelligence the Germans are trying to move a critical package out of the country. Alsos need you to infiltrate the port at Rocca sul Mare, deep in Fascist-controlled northern Italy, in order to intercept and recover that package. Ending the naval blockade of the harbor would also be a major coup for the Allies…
Abbreviated Walkthrough:
This mission can be played solo or with a co-op partner. Since there is no difficulty achievement, it is recommended that you play on Cadet unless you want to challenge yourself.
‘Inception’ is the first of three parts to the mini-campaign called Deathstorm. The achievements are pretty straight forward, with “Karl Shot First” being the most difficult.
In your first playthrough of the mission, it is possible to unlock at least 5 of the 7 achievements. Whether you play stealthily or go loud, you will still have an opportunity to unlock all of these achievements. First, you need to neutralize an officer and dump his body overboard for “King of the World.” Next, track the tank around the map and destroy it with a cargo drop for “Heads Up.” Then, you need to obtain two keys and unlock a train car for “Save Keys to Open Doors.” Finally, you need to melee kill all four snipers on the map for “Knife to a Gun Fight” before completing the mission to unlock “Shore Leave.”
The next achievement to unlock will be “All Inclusion” for completing all five challenges. For one challenge, ‘Cool Runnings,’ it will need to be a playthrough itself as you need to complete the mission in less than 15 minutes. If you play on Cadet and sprint to each primary objective, you can finish in around 10 minutes. The other four challenges can be completed in a subsequent playthrough.
The final achievement for this mission is called “Karl Shot First”. To unlock it, you need to stealthily make your way from your insertion point in the northwest corner of the map to an objective in the eastern part of the map, all without alerting anyone. It is recommended that you make frequent manual saves so you can just reload it if you are seen.
‘Inception’ Conclusion:
The package you retrieved confirmed Alsos’ suspicions; the Nazis have begun developing atomic weapons capable of obliterating the Allied forces. Can they be stopped in time?
Introduction:
The package you intercepted was marked ‘Deathstorm’ and contained deadly plutonium particles. The Alsos Mission know the package was dispatched to Dr. Antonello Galvani, and Italian atomic scientist being forced to work for the Nazis. To uncover the Nazi scheme, Alsos need you to infiltrate the University of Niroli, grab Galvani’s research and recover his cipher, and rescue his wife Veriana, an Allied informant.
Abbreviated Walkthrough:
This mission can be played solo or with a co-op partner. Since there is no difficulty achievement, it is recommended that you play on Cadet unless you want to challenge yourself.
‘Infiltration’ is the second of three parts to the mini-campaign called Deathstorm. All of the achievements in this DLC aren’t too difficult and shouldn’t give you any issues if you play smartly.
In your first playthrough of the mission, it is possible to unlock at least 6 of the 7 achievements. Whether you play stealthily or go loud, you will still have an opportunity to unlock all of these achievements.
First, you need kill all the enemies on the island to the northeast (there’s only a few of them) with explosives for “Fish in a Barrel”. There are about 25 explosive barrels situated on the dock for your convenience. Next, infiltrate the lecture hall in the main university building and kill all five officers by dropping a chandelier on them for “Debriefed”. While you are in the main building, make your way to the library and destroy a door to get access to an underground passage. There you will find the Neunfaust. After you retrieve that, head to the southern part of the map to the ‘Summon Squad’ objective and complete the steps to unlock “Faust of Fury.” Then, you need to locate Lt. Osswald, the officer in charge of burning books, and shoot him through the eye for “Read This!”. Finally, if you’ve done all this while avoiding being shot by a sniper, “Untouchable” will unlock when you complete the mission to unlock “Cipher Elite.”
The final achievement to unlock will be “Full Marks” for completing all five challenges on your subsequent playthrough(s).
‘Infiltration’ Conclusion:
Contained in the music box were Dr. Galvani’s research notes which revealed that while the package intercepted in Rocca sul Mare were just particle samples, the Nazis are developing their weapon into a massive destructive force for the Allied troops during the Normandy landings. Will Karl be able to stop their diabolical plan in time?
Introduction:
Dr. Galvani’s research has revealed the terrifying nature of Hitler’s ‘Deathstorm’ scheme and what it could mean for the planned Allied invasion of Europe. The Allies need you to travel to the small town of Steigerloch in Germany, locate the Nazis’ secret atomic reactor and put ‘Deathstorm’ out of action once and for all. The future of the Free World depends upon it…
Abbreviated Walkthrough:
This mission can be played solo or with a co-op partner. Since there is no difficulty achievement, it is recommended that you play on Cadet unless you want to challenge yourself.
‘Obliteration’ is the third and final part to the mini-campaign called Deathstorm. All of the achievements in this DLC aren’t too difficult and shouldn’t give you any issues if you play smartly.
In your first playthrough of the mission, you can potentially at least 4 of the 7 achievements. Whether you play stealthily or go loud, you will still have an opportunity to unlock these achievements.
First, you need to knock out, carry and hide three scientists at your extraction point for “I Love Science.” Next, during the mission, you cannot kill any of the five members of the Reiner family to unlock “Saving Private Reiner.” After you’ve sabotaged the reactor, make your way to the extraction point without firing a shot for “Fingers off Triggers.” If you’ve successfully completed the requirements for those three achievements, when you complete the mission, those and “Storm Chaser” will unlock.
For “Overkill,” you need to kill all 11 snipers with explosives. You can get this while attempting “Ghost Town” but this cannot be paired with “Fingers off Triggers” because 4 of the 11 snipers appear after you’ve sabotaged the reactor.
The next achievement for this mission is called “Ghost Town.” For this one, you need to kill everyone and everything on the map; all infantry, snipers and armored vehicles (even if there is no one in them). When you leave the bunker after completing the primary objectives, you will need to kill all of the reinforcements, too. Note that this cannot be paired with “Fingers off Triggers” or “Saving Private Reiner.” Refer to those individual achievements for explanations.
Finally, “Atomic” will unlock for completing all five challenges on your subsequent playthrough(s). Please note that the ‘Subsonic’ challenge cannot be completed if you are going for the “I Love Science” achievement since you can only kill enemies to complete that challenge; knocking someone out voids the challenge.
‘Obliteration’ Conclusion:
With Professor Wilhelm Bosch dead and the ‘Deathstorm’ programme destroyed, the liberation of Europe can proceed as planned!
Introduction:
With this title update, you will find a new definition of pain and suffering. Authentic Plus is an unforgiving difficulty. There are no checkpoints or auto-saves, so if you happen to die, and you will, you have to start the current mission over again. On top of that, there are no detection notifications and enemies do not call of their searches until either you or they are dead. Simply brutal. It is recommended that you not attempt this difficulty as your first (or even second) playthrough.
Playing in co-op helps to alleviate the burden of dying too often as you can revive downed teammates, but you still need to be extremely careful; if both of you are killed, you need to restart.
In addition to this new difficulty, this title update raises the level cap from 50 to 250 and you can now select a reticule for your rifle’s scope.
‘Authentic Plus’ Playthrough:
Along with all the detriments of Authentic difficulty, on this difficulty, there are also no checkpoints or auto-saves. Enemies are even stronger than before and when you are detected, and you will be detected, there is no notification. Searches are no longer called off after a few minutes; whether you are fully detected or they just heard a strange noise, they will continue to search for you until one of you are dead.
There are also no on-screen notifications for sound masking, some button prompts, item/ammo pickups or kills. You are truly blind throughout the entire mission. Lastly, item pickups (ammo and medkits especially) are much scarcer than on the lower difficulties, even when looting bodies. Use them sparingly.
Play each mission smartly; silent and hidden. Attempt only primary objectives and if you are detected, there is no cowardice in retreating. Often times you will have to hunker down and deal with numerous enemies coming at you at once. Make sure as you are playing each mission that you do not create a manual save at all. When you complete all 8 missions, both “You know you're REALLY insane, right?” and “Better than the Best” will unlock.
Note: There is actually only one checkpoint on this difficulty. It comes at the very end of the game. Avoiding spoilers, immediately after you activate a radio and watch/skip the cutscene, there is an autosave as you make your way to the final objective.
‘Title Update’ Conclusion:
This is truly a realistic experience. This update is the hardest of the hard. It’s going to take a lot of patience to complete this. Use cover constantly, be precise and be aware of your surroundings. One stray bullet and you’ll have to start the mission all over again.
Overall Conclusion:
Sniper Elite 4 sees the return to World War II and is an enjoyable game. With the exception of the higher difficulties, every achievement is attainable without too much trouble, although some are rather grindy. The collectibles are a bit tedious as you basically have to kill everyone in the mission to find everything. And with just a few achievements outside of the campaign/Overwatch, those can be unlocked quite easily and quickly. Congratulations!
[XBA would like to thank bLaKgRaVy for this Roadmap]