- Estimated achievement difficulty: 5/10
- Offline: 72 [1500 ]
- Online: 0
- Approximate amount of time to 1500 : 60-80 Hours
- Minimum number of playthroughs needed: 1+ per game mode
- Number of missable achievements: 16 [check Roadmap for details]
- Does difficulty affect achievements? No
- Glitchy achievements? None
- Unobtainable achievements? None
- Extra equipment needed? No
Welcome to the "State of Decay: Year One Survival Edition" Achievement Guide & Roadmap. This is a strategic open world zombie-survival game developed by Undead Labs and published by Microsoft Studios. "State of Decay" was originally released as an Xbox Live Arcade game on Xbox 360 and was later ported to Xbox One. The Year-One Edition of the game includes both DLC add-ons “Breakdown” and “Lifeline” and features improved animations, bug fixes, new textures, improved user interface, new lighting, dust and fog effects, a better draw distance and 1080p resolution. Furthermore several new weapons, new knife attacks, new vehicles and vehicle skins, new playable characters, new Breakdown challenges, new soundtracks and new easter eggs were added to the game. On top of that there is a new series of missions available involving a mysterious signal on the radio.
The Year-One Edition includes all the 46 achievements from the original State of Decay and adds 26 new achievements across all the three game modes. In general most of the achievements aren’t very difficult but many of them require some planning and you should keep in mind that this is a survival game and if you don’t prepare well before going on missions your characters won’t survive.
Note: If you’ve played the Xbox 360 version of the game you’re able to export your savegame to the Xbox One version. Once imported some of the achievements will unlock instantly on the Xbox One version.
When you launch the game you’ll have the option to start the base game, the Breakdown add-on or the Lifeline add-on. I suggest starting with the base game because it’s the easiest mode and helps you get familiar with the game play and offers an interesting story. Your task is to build up a community of survivors during the zombie apocalypse.
Follow the storyline and watch out for the "Home on the Grange", "Gun Thugs", "Arrested Developments" and "Survivor" achievements. These are the only missable achievements and require you to interact with NPCs in a specific way and you can’t die during those missions. The other achievements can be done in any order and involve killing zombies, leveling up your skills, building facilities at your home base and earning fame. Facilities, fame and skills can be found in your journal. You can access it by pressing and switching between the different tabs. For construction and day-to-day survival you need to collect resources such as material, food, medicine, ammo and fuel. They can be found in various buildings throughout the game world. Due to the fact that the game features dynamic progression the game world will keep changing even if you’re not playing. Therefore it’s important that you have enough resources and good defenses before leaving the game otherwise your survivors might get sick or go missing.
After completing the main story mode and most of its achievements it’s time for Breakdown now. Most of the misc. achievements of the main game can also be unlocked in Breakdown so you don’t have to complete all of the main game achievements before starting this DLC. In this mode the story missions are removed and it’s your task to survive as long as possible. The game mode is divided into levels where a higher level means higher difficulty in terms of more zombies, more special infected / mutants and less resources. You have to reach level 6 and complete 29 level-specific challenges to unlock all the achievements in Breakdown. The challenges can be found in a new tab in your journal and involve killing zombies in a certain way, interacting with your facilities, scavenging for supplies and earning fame. Once a challenge is complete you’ll get access to new survivors with special skills – the heroes. I’d suggest you complete the challenges as soon as they become available and keep in mind that progressing to the next level will reset your challenge progress. Therefore you should only move to the next level when all the challenges are finished. In order to advance to the next level you have to locate and fix an old recreational vehicle and select the characters you want to take with you.
Finally it’s time for Lifeline. This DLC is very different to the main game and can be pretty hard at first. You’re now playing as the army in a completely new town and you have to rescue civilians to find a cure to the zombie outbreak. You have to fight zombie waves at your base all the time and the zombie threat is very high in this part of the world therefore you should never go alone on a mission and focus on shooting skills instead of melee since close combat can easily get out of hand. The achievements "Under Siege", "Freak Hunt", "War Never Changes", "Last Voice of Danforth" and all the achievements for extracting a survivor successfully are missable so you should definitely take a look at the achievement guide before starting the DLC.
For additional tips & tricks check the YOSE Tip Sharing Thread.
[XBA would like to thank Hawaiian for this Roadmap]