Estimated achievement difficulty: 7/10 (4/10 w/o Platinum medals)
Offline: 35 (780)
Online: 15 (220)
Approximate amount of time to 1000: 150-180 hours
Minimum number of playthroughs needed: N/A
Missable achievements: None
Does difficulty affect achievements?: Yes - Medals
Unobtainable/glitched achievements: None
Extra equipment needed?: None
Note: This game requires a constant internet connection in order to be played, therefore all achievements can only be unlocked when logged on to LIVE, therefore the “online” labelled achievements are those that require others players to be unlocked.
Welcome to The Crew, developed by Ubisoft and Ivory Tower who also brought you Test Drive Unlimited of 2007. This gigantic open world and persistent action-racing game takes place across the United States acting as your personal driving playground. Featured as an always-online game, The Crew shows a large emphasis on multiplayer and co-op play. The Crew offers an extensive amount of content including a 20-hour story that can be played alone or with a Crew of up to 3 other players, over 500 mini skill games that aim to test and perfect your driving talent, tens of faction missions that take the form of side missions which can also be played alone or in a Crew, and hundreds of pre-defined PvP events where you can racer with up to 7 other players. One of the unique things The Crew brings to the table are the tuning specs, the ability to transform any vehicle into a tune style of your choice from; Street, Dirt, Raid, Performance or Circuit. Although not all vehicles can be converted to all specs, a handful can and the outcome is as exciting as driving them.
The story missions will last the player roughly 20-25 hours that span various mission types such as takedown, outrun, follow, collect and races. All missions apart from boss races can be played in a Crew. Each mission offers a Bronze, Silver, Gold & Platinum (once you reach level 50) medal that are earned with the points you finish with in a mission. Points are based on various factors depending on the mission but the main factor is the time taken to finish the mission. Generally, gaining a gold medal on most missions with a fairly upgraded car will not prove the average player much trouble, but in order to gain a Platinum medal, you will need to have your cars upgraded to relatively high levels (1000+) and for the missions that take place in borrowed cars you will need to learn and master those missions. The Extra Mile (100 ) achievement requires you to earn a Platinum medal in every Story mission, and so this is by far the most difficult achievement in the game. There are an additional 5 achievements that require you to earn a Platinum medal in any story mission in each of the five tuning setups available. Finally, there are another 5 achievements (Secrets) for 60 tied to the story, and they’re all unmissable, assuming you finish the story. Total story achievement count; 11 achievements for 210 .
Skills games are mini challenges scattered all around the map of the United Sates. There are roughly 580 skill games, split into various skill types including; climb, escape, follow, jump, precision, scramble, slalom and speed. They are unlocked state by state as your progress through the story and start to unlock newer specs and areas of the map. The skill gates can be started by entering from either direction. Much like the story missions, they have the same medals system including the Platinum ghosts unlocking at level 50. There are 3 achievements for 60 tied to Skills, one of which requires you to earn a Gold medal in 500 total skills, but these can be done in any of your upgraded cars so it will not prove too much trouble providing you put in the time to level up your vehicles.
Although the game does not have any concrete collectables per se, some amount of exploration is still required. There are 242 “landmarks” that you must enter which much like the skills, are scattered through every corner of the map. You will also need to locate and hack into 30 Data Stations located within the heart of various states and cities, as locating these allow all skills within the area to be visible on the map. Finally, there are several “hidden cars” that can be built but you will have to locate and collect the wrecked parts for these vehicles hidden within the world, as 20 parts are required to build a car and only one car is required for an achievement.
The PvP modes and Faction events are not available right at the start, though they are unlocked early on as you level up and progress through the story missions. The crew system is quite simple in the game, once you invite friends to your sessions, they’re automatically in your Crew and they stay in your Crew even when they’re offline unless the Crew leader removes them. Overall, there are 10 achievements for 135 that either require you to be in a Crew, play PvP or a Faction event. None of these achievements are particularly difficult, but more so require some time such as winning 50 PvP Crew events. The faction events are best attempted when you have levelled up most of the specs on some of your cars, as most of the events are level specific which include harder A.I. and more challenging missions.
A substantial portion of the achievement list is dedicated to various activities within the game, and roughly 550 can be earned here. Some of the longer achievements on the list include driving 5000 miles in a single car, earn over 10,000 award points and drive 200 maps on the Little Eagle Speedrome. There are three challenge related achievements to complete a daily, weekly and monthly challenge. Levelling achievements include reaching level 50, car level 510 and car level 1299. Some creative achievements include burning nitro at 88 mph, test driving the most expensive car in the game, reaching 236 mph on the Bonneville Salt Flat etc. There are many more that will keep you busy for extensive amounts of time, but again nothing too difficult.
All in all, if the Crew’s achievement list is anything then it’s a long one. There are several time consuming achievements, the games scale itself will indicate the time needed to master all aspects of the game. For the casual gamer, earning platinum medals will be extremely difficult, and for those who do race on occasion will also require a lot of trial and error, practice and patience to pass some of the more difficult missions. Apart from the story-platinum medals, the game does not offer any real difficulty, and so the rest simply just comes down to earning money, upgrading cars, exploring the map, and completing everything.
[XBA would like to thank Barad for this Road Map]