Clemence Bellamy is back as the excitable (or annoying, depending on your take) announcer, although there is an option in the audio menu to tone it down. Music is typical rock guitar fighting game fare (there are 300 tracks from all KOF titles), and fits the bill nicely.
More visually appealing than the previous game's transition into 3D, KOF XV's stylised characters and vibrant backdrops look lovely – the most attractive KOF since SNK ditched 2D sprites.
The Xbox controller's clicky-clacky d-pad isn't well-suited to fighting games, and KOF XV is no different. Regardless, King of Fighters XV is still a sensational fighter – perhaps one of the best entries to date, in raw gameplay terms. But you might want to invest in a joystick (or something similar).
Story has relatively short-term appeal and character Trials rapidly become tiresome. The crux of KOF XV is to be found in local Versus and Online modes, because once you're done with the story, there's little else to do as far as solo content is concerned. What's here is highly polished, though.
This is a list that has more than an air of the familiar about it. It's not only a fairly standard KOF list, but it's one you might find in any fighting game. Perform 10 of these, execute 10 of that, win X number of matches, and so on. Standard.