- Estimated achievement difficulty: 3/10 [Achievement Difficulty Rating]
- Offline: 39 
- Online: 0
- Approximate amount of time to 1000: 8 to 10 hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: Calling Out to Me (40G), Puzzling Out the Past (40G), Devouring Darkness (40G), An Unknown Outcome (40G), All That's Left Unsaid (40G), Followed the Trail (40G), and Phantom (40G)
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: None
"So it all starts with a dead girl..." Welcome to The Medium, the first Xbox Series exclusive by Bloober Team. You play as Marianne, a medium hurtled into a psychological horror mystery who is needing your help, and along the way, have other spirits help you. The game borrows elements from Silent Hill and the Resident Evil franchises but takes things its own way as well when you play two versions of yourself... at the same time, in the material world as well as the spirit realm. So hang on as you outrun a monster that wants to wear you as a skin, solve puzzles with the help of yourself, and free lost souls.
The game itself isn't difficult to complete due to its lack of boss fights as some just play out as cutscenes. Some of the real true challenges come in the form of collectibles and going for that Phantom (40G) achievement and whether or not it was done properly. So please follow those specific achievements in the guide below as it comes in sections as it basically comes down to - don't get caught. Some of the combat, if any, comes when you're playing as Spirit Thomas where you get attacked by tentacles as you parry them with your shield. Manual saving isn't a thing here but the game does save your 7 previous checkpoints as denoted at the bottom right corner of the scene as a butterfly icon in case you've missed something and have to backtrack to retrieve it. Please note that if you do do this, you MUST collect everything again as the game does NOT save what you have collected. Use Insight () to highlight important items in a section if you're stuck and, at times, you must use Spirit Marianne to help your progression forward as, in the material world, a door may be locked but not in the spirit world.
This section would only cover if you happen to miss picking up a collectible or echo in a previous section of the game that you cannot return to since there is no chapter select or the section is blocked off. Hence you must start a new game or load a previous checkpoint the game saves for you. Remember - if you do happen to load a previous save, you MUST collect everything again, or it won't add up to your total count collected.
The game overall was really enjoyable to me. I especially loved the third-person view of things, although the fixed-camera angles were a bit annoying especially when being chased by Maw, I would take an ugly angle turn and I'll be facing a direction I wasn't going for. The graphics powered by the Unreal Engine were stunning and absolutely beautiful, even with the sweeping, glide shots of Marianne. The story did drag a bit during the Spirit Thomas sections although they did provide some backstory on why some characters did what they did as we, the audience, tried to also understand their motives. I ran into no known bug or glitch, although playing yet again on a different account, I noticed that when using Quick Start on the Series X, the achievements weren't popping up until I closed the game out completely and relaunched it. In all, the game was very good despite its short runtime. Give this game a shot and come to your own conclusion on what happens in the end to Marianne. Make sure to stick around after the credits as we do get a Marvel-like post credit scene.