Subtle, atmospheric music fits the bill, but Reed's voice has a severe lack of consternation regarding his bizarre situation. Overall, the voice work is solid, however.
The City of Oakmont starts to look a bit samey after you've spent a substantial amount of time stalking its streets. Character models are (presumably) intentionally ugly, while screen-tearing and other technical glitches mar the game's gritty look.
The process of reaching conclusions and cracking a case is really good, but the instances when you're pressed into using a gun are pretty dreadful. Thankfully, the detective bits go some way towards compensating for these shortcomings.
All too frequent and long loading screens, weird visual bugs, and slightly shabby presentation lend The Sinking City a rough and ready quality. If only Frogwares had higher production values for some extra polish, this could have been so much better.
A decent list that rewards a second playthrough with different decisions (or judicious save data), and completing side cases. This is about what you'd expect.