Overview:
- Estimated achievement difficulty: 6/10
- Offline: 52 [1000]
- Online: 0
- Approximate amount of time to 1000: 150 Hours+
- Minimum number of playthroughs needed: 1
- Missable achievements: 9 - "Card Collector", "Gwent Master", "Brawl Master", "Fast and Furious", "Fist of the South Star", "Even Odds", "Assassin of Kings", "Full Crew", "Woodland Spirit."
- Does difficulty affect achievements: Yes – See Roadmap.
- Unobtainable/glitched achievements: None
- Extra equipment needed: None
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DLC: Hearts of Stone
- Estimated achievement difficulty: 3/10
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Time to 500
: 14-18 hours
- Missable: 4 - "Let the Good Times Roll," "Shopaholic," "Curator of Nightmares," and "When It’s Many Against One…"
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DLC: Blood and Wine
- Estimated achievement difficulty: 4/10
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Time to 500
: 20-30 Hours
- Missable: 6 – "Last Action Hero", "Kling of the Clink", "A Knight to Remember", "Embodiment of the Five Virtues", "The Grapes of Wrath Stomped" & "David and Goylat"
Useful Links:
- The Witcher 3: Wild Hunt - All Witcher Gear Sets (By PowerPyx)
- All Witcher Contracts - Guide & Notes (By BiggD)
- Card Collector Guide - All 195 Gwent Cards (By BiggD)
- The Witcher 3 Tips and Tricks (By MMORPGLife)
Introduction:
Welcome to the Northern Realms, a vast continent filled with quaint villages, bustling cities, troubled souls, and menacing monsters. In CD Projekt RED’s latest open-world RPG, players will once again assume the role of Geralt, a mighty witcher. One will soon find that Geralt’s journey in this game is personal, as he is tasked with facing the mysterious and otherworldly army known as the Wild Hunt in an attempt to find the his ward, the Child of Prophecy—Ciri. This game is brimming with content, from an expansive main storyline to dozens upon dozens of side quests and witcher contracts, and even smaller activities such as horse racing, fist fighting, and card playing. The game offers well over one hundred hours of content and fifty-two unique achievements that span quest completion, combat finesse, and other miscellaneous tasks. With every action and choice effecting the world, players will be able to craft a truly unique experience during their playthrough. Sit back, turn up the volume, and be prepared to be sucked into a beautifully realistic and violently intimate world.
Story Playthrough:
To begin, it’s worth mentioning that there are a few different difficulty options present within the game. While some players may find comfort beginning their journeys on one of the lower difficulties, it’s strongly recommended to crank it up to “Death March!” from the get-go. This game offers tons of content and doing two different playthroughs may end up being more overwhelming than just stacking difficulties from the outset. If taking this approach, completing the game on “Death March!” will in turn unlock "Passed the Trial." "Ran the Gauntlet" and "Walked the Path." There are also a number of secret achievements related to the main questline as well; seven to be exact. These will all come naturally during your playthrough. Lastly, another three of the secret achievements require fine attention, as they are subplots to the main storyline. These are "Kingmaker," "Assassin of Kings" (which is highly missable) and "Friends with Benefits".
Contracts & Side Quests:
During the course of your playthrough, make sure to check the notice boards in every city/village in order to obtain new side quests and contracts. As for the side quests, completing all fistfighting quests in the main regions (Velen, Novigrad, & Skellige) will unlock "Brawler" and "Brawl Master"(slightly missable) and completing all the horse racing quests in these main regions will unlock "Fast and Furious" (slightly missable). On top of this, completing every witcher contract in the game yields "Geralt: The Professional." Take caution when fulfilling contracts because "Even Odds" is considered missable. There are also a number of contracts that are tied to a specific achievement. Completing the contracts on the Shrieker, Sarasti, Woodland Spirit, Morvudd, Therazane, and Doppler will unlock "Shrieker," "Fearless Vampire Slayer," "Woodland Spirit," "Fiend or Foe?," "Ashes to Ashes" and "The Doppler Effect" respectively.
CAUTION: For the "Full Crew" achievement, you must recruit 7 allies in Act II during several "Brothers in Arms" quests. These allies are Kiera Metz, Vernon Roche, Vez, Zoltan Chivay, Triss Merigold, Hjalmar an Craite, & Ermion. Please refer to the guide below right now for this achievement because their recruitment have several missable prerequisites.
Combat and Signs:
Geralt is no stranger to combat, be it with sword or magic. As such, players can expect there to be a fine amount of achievements related to both styles of engagement. Primarily, you’ll need to kill fifty enemies with the environment, perform ten counterattacks in a row without getting hit, and use a burning opponent to ignite the gas of a Dragon’s Dream bomb (ten different times) in order to unlock "Environmentally Unfriendly," "Kaer Morhen Trained" and "That Is The Evilest Thing" respectively. There are also achievements for killing five enemies in a fight without getting hit or casting Quen ("Can't Touch This!") killing five enemies in under ten seconds ("Butcher of Blaviken"), and killing fifty enemies with crossbow headshots ("Master Marksmen"). Three of the more difficult combat-related achievements are "Overkill", "Triple Threat" and "What Was That." Be sure to refer to the guide below for specific details concerning these achievements.
As for the use of magic, or using appropriate terminology, Signs, "The Enemy of My Enemy" is earned for having twenty enemies under the effects of Axii kill their allies and "Humpty Dumpty" is earned for killing ten opponents by knocking them off a ledge with the Aard Sign. Finally, "Dendrologist" and "Mutant" will take some time to unlock, seeing as these two achievements require players to fully max out one ability tree and fill all four mutagen slots.
Miscellaneous:
If you’ve managed to complete the main storyline and mostly all of the achievements related to side quests, contracts, and combat, then there are only a handful of tasks lefts to do! As one could imagine, many of the remaining achievements are miscellaneous and progress towards a number of them may be gained naturally during your playthrough without much thought. If you still have a ways to go with them, fret not; they can be completed at any time. Gwent, the popular card playing game in the Northern Realms, has four achievements tied to it: "Card Collector" (which is highly missable), "Gwent Master" (which is also missable), "Geralt and Friends" and "All In." Make sure to refer to the guide below for each of these! There are also achievements for discovering one hundred fast travel points ("Globetrotter"), learning twelve potion formulas ("Let’s Cook!"), collecting six formulas for different bomb types ("Bombardier"), reading thirty books, journals, or documents ("Bookworm"), and finding/equipping all the elements of one set of witcher gear ("Armed and Dangerous"). These five achievements will require you to keep your eyes peeled throughout your journeys, so stay sharp!
The last five miscellaneous tasks are a little more involved, such as "Power Overwhelming" and "Fire in the Hole," which concern activating Places of Power and destroying monster nests with bombs. As for "Pest Control," this will most likely come naturally so long as you are destroying monster nests during your contracts/travels. "Fist of the South Star," which is related to fist fighting, isn't too bad either, though it poses some annoyance at times and can be missable. Finally, "Munchkin," an achievement earned for reaching character development Level 35, will come naturally over time, so don’t worry too much about that one so long as you’re completing all the side quests and contracts as well as partaking in different activities around the world.
Hearts of Stone DLC
(Full G&RM Found Here)
Introduction to Hearts of Stone:
The Northern Realms welcome you back, Witcher. The Witcher 3’s first paid expansion, Hearts of Stone, will embark players on a lengthy adventure throughout an expanded Novigrad as Geralt undertakes a contract for the mysterious Man of Glass. Along the way, you will meet familiar faces, new monsters, and have the chance to unravel a unique romance. This expansion’s first quest will be added to your journal upon loading up a previous save file. For regular playthroughs, it is recommended to be Level 30+ and for New Game+ playthroughs, Level 60 or higher. Hearts of Stone also offers thirteen achievements, two of which are story-related, alongside four missables and another seven that can be completed at your own leisure. Offering around fifteen to twenty hours worth of content depending on your playstyle, Hearts of Stone is sure to leave you satisfied with its overarching narrative, well-written characters, and new locales.
Story Playthrough:
Once the expansion is installed, Hearts of Stone’s first main quest, “Evil’s Soft First Touch,” will be automatically added to your journal. There are no difficulty-related achievements so you are free to play on whichever difficulty you desire. Should you choose to begin questing right away, you should take note that there are only two story-related achievements that cannot be missed; "I’m Not Kissing That," which is obtained for completing a contract during the first main quest, and "Pacta Sun Servanda," for completing the final main quest. During your playthrough, you’ll notice right away that the map of Novigrad has been expanded quite a bit with new locales and villages. Make sure to visit the village of Brunwich at some point and read all the notes on its notice board. This will in turn trigger all the undiscovered locations around the new region, which like the base game, act as Points of Interests. Although a miscellaneous task and unrelated main quests, it's worth mentioning here that eight of these POIs are Bandit Camps for the new Fallen Knights faction. Clearing out and looting all eight camps will earn you the "Wild Rose Dethorned" achievement.
Missable Story-Related Activities:
There are a total of four missable achievements in this expansion, all of which are tied to certain quests. While the actual quests themselves are not missable, these achievements require you to pay close attention to a particular activity or event within that quest. For example, "Let the Good Times Roll!" can be missed if you fail to participate in all ten activities at the wedding during the "Dead Man's Party" quest. As for "Shopaholic," this can only be obtained during the "Open Sesame!" quest by purchasing all three items during the auction. The final two missable achievements, "Curator of Nightmares" and "When It’s Many Against One…" are both obtainable during the "Scenes From a Marriage" quest provided you take caution with recreating the nightmares and then facing off against the final boss(es). Please refer to the guide below for more information on these achievements.
Miscellaneous:
Five of the six remaining achievements can be earned at any time during your playthrough as they are not tied to any specific quest in the expansion. For instance, "Return to Sender" and "I Can Quit Anytime I Want" ask players to kill three enemies through arrow deflection and to put themselves under the influence of seven potions at once. Both of these achievements will require certain Combat and Alchemy skills though, so refer to the guide for more information. Moving on, "Killed It" can be earned by besting an opponent in a single round of Gwent with a score of 187 points or higher. With the right deck and strategy, this is a simple task despite its daunting description. Then there is "Moo-rderer," for killing a total of twenty cows, and "Rad Steez, Bro!," for sliding down a mountain uninterrupted for ten seconds, a feat that can be accomplished in An Skellig. Finally, "I Wore Ofieri Before It Was Cool" will require you to obtain a full set of Ofieri armor and horse gear, as well as one Ofieri sword. Fulfilling this task will see you completing a horse race and a small fetch quest for an Ofieri Merchant, and then purchasing all of his Ofieri-related items.
Conclusion to Hearts of Stone:
Hearts of Stone is a thrilling experience. At such a reasonable price, the expansion adds a surprising amount of new content that enhances the game’s already tight gameplay mechanics and freedom of open-world exploration. With an expanded Novigrad to uncover while undertaking a series of extremely well-written quests for complex characters, Hearts of Stone pushes the bar to impressive heights for the genre and for paid content. Add to that a host of creative achievements and you have one kick-ass expansion worth checking out.
Blood and Wine DLC
Introduction:
Evil lurks in the shadows of Toussaint, Witcher, and you've been called upon to dispel the foul beast that preys on innocents in the night. Witcher 3's second expansion, Blood and Wine, will see Geralt of Rivia traveling to the duchy of Toussaint to take on his last great contact. A region untouched by war, Toussaint is unlike anything we've seen, with festivities that never end, chivalric knights, and a landscape both beautiful and pristine. The expansion's first quest will be added to your journal upon loading up previous save file so long as "A Poet Under Pressure" has been completed. For regular playthroughs, it's recommended to be Level 34+ and for New Game+ playthroughs, Level 64+ will work best. Blood and Wine boasts thirteen achievements this time around. Only one of these is truly story-related, while another six are missable and tied to both main and side quests alike. Set aside up to thirty hours and you should see the achievement list complete. Make no mistake, though, Toussaint has much, much more to offer past its thirteen achievements, with nearly fifty hours of content to experience.
Story Playthrough:
Once the expansion is installed, Blood and Wine’s first main quest, “Enoys, Wineboys,” will be automatically added to your journal if/when the "A Poet Under Pressure" quest is completed. There are no difficulty-related achievements so feel free to play on whichever difficulty you'd like. After completing this quest and arriving in Toussaint, you will unlock "The Witcher's Gone South." Following immediately, you will jump into your first boss fight against Goylat. Use your crossbow here to hit him in the face in order to unlock the missable achievement "David and Goylat." After this fight, Toussaint is yours – you can continue working on the main quest line, begin exploring at your own leisure, and everything in between. Make sure to visit the notice boards outside/within major cities and vineyards in order to add contracts, side quests, and Points of Interest to your map. One side quest in particular, “Turn and Face the Strange,” will yield "Weapon W" upon completion. You'll receive this quest early on in the expansion and it's recommended to complete it right away as it unlocks a new, powerful gameplay mechanic.
GLITCHED ACHIEVEMENTS NOTE: Since launch, many of the achievements in this expansion are glitchy and they will not unlock for some players even when the requirements are met. In order to fix this, some users have reported that uninstalling the game and all expansions and reinstalling everything will work. Others have suggested to make a manual save before meeting an achievement's requirement and either reloading the save if the achievement does not unlock, or returning to that save file at a later date once achievements have been fully patched.
Missable Story/Side Quest Activities:
There are a total of five additional missable achievements in this expansion, all of which are tied to certain quests. While the quests themselves are not missable, these achievements will require you to pay close attention to a particular dialogue choice or objective within that quest. For instance, "Last Action Hero" and "Kling of the Clink" are unlocked for receiving the "good" and "bad" endings of the expansion. Their diverging paths take place during "The Night of Long Fangs" and then into the "Beyond Hill and Dale..." quest. Please refer to the guide below for more detailed information. Additionally, "A Knight to Remember" can only be done by winning all four/five competitions in the tourney during “The Warble of a Smitten Knight” quest. There is also "Embodiment of the Five Virtues," which is tied to a side quest that will track your chivalric deeds throughout the expansion. Lastly, you can obtain "The Grapes of Wrath Stomped" by completing the “Wine Wars” questline, a subplot which sees you uniting two warring factions for a common good.
Collectibles & Miscellaneous:
Of the remaining five achievements, one of them is tied to combat, another tied to your new vineyard, and the last three are collectible-based. As such, "Hasta la Vista" will unlock after you’ve killed a frozen enemy with a crossbow bolt. This can be done at any time and all you need is a Northern Wind bomb and a Crossbow. Meanwhile, "Playing House" requires you to buy all the upgrades for your vineyard, Corvo Bianco, which costs 14,000 coin. You can start working on this after “The Beast of Toussaint” quest. As for "Turned Every Stone" and "I Have a Gwent Problem," these are obtained for collecting all the Grandmaster Witcher School diagrams and collecting all the cards in the new Skellige Gwent deck. The diagrams can be tracked via the five Scavenger Hunt quests you will get from the Grandmaster Smith in Beauclair, while the Skellige cards can be tracked via a quest you initiate once you win your first card against any Merchant/Innkeeper. Finally, "Dressed to Kill" can be earned by crafting a single Grandmaster Witcher gear set and wearing all six pieces at once.
Conclusion:
Blood and Wine is undoubtedly a masterpiece. It's beautiful, expansive, immersive, and entirely satisfying. The region of Toussaint, its characters, and its stories are worth the experience at entry fee. Add to that a host of new gameplay mechanics, monsters, equipment, three different endings, and thirteen creatively engaging achievements, and Blood and Wine shines through and through as a fitting end to the tale of the White Wolf. CDPR has outdone themselves yet again. Bravo, CDPR, and thank you.
Conclusion:
The Witcher 3: Wild Hunt is massive. There’s no doubting that CD Projekt RED’s final story involving Geralt of Rivia is one that explores an epic and fantastical journey. The Northern Realms offer brilliantly realized landscapes that offer plenty of enjoyable quests, combat scenarios, and activities to both casual and dedicated players of the series for hours on end. While the game’s achievement list may seem daunting, it’s all very manageable with enough persistence and preparation. In short, The Witcher 3: Wild Hunt is easily one of the most beautiful and impressive games ever crafted. Enjoy your time with it—even if that means investing over two hundred hours in Geralt’s final adventures.
[XBA would like to thank BiggD for this Roadmap]