Overview:
- Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
- Offline: 11 [1000
]
- Online: 0
- Approximate amount of time to 1000
: 15 minutes [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1 [Partial]
- Missable achievements: No
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: No
Introduction:
“People sometimes ask me who Tony and Clyde are. And I tell them: they’re not simple thugs from the streets. But they’re not highly trained criminals or professional robbers, either. NO WAY! There’s more to them than just that. You see. Some like a bit of the good life: the big piles of money, the glamour of being reverenced in the streets. Others are addicted to the adrenaline rush of an ongoing heist, combined with the smell of recently burned gunpowder, followed by the sound of empty shells falling on the ground. While some simply enjoy watching the world burn, especially when they’re the ones with the empty can of gas in hand. But Tony and Clyde are different. Why? Well, because Tony and Clyde want the whole package!” - xbox.com
Tony and Clyde is a third-person top-down view action shoot ‘em up game. The story is simple; a pair of small-time crooks is looking to make a big score. Honestly, you don’t play the game long enough to delve into the story as it doesn’t really matter achievement-wise. All of the game’s achievements can be unlocked early in the game, which mainly involves killing NPCs, dying, and dodging. It is a quick game, so there is no reason to pay full price for it.
Abbreviated Walkthrough:
Movement is simple;
moves your character,
aims and
shoots/melees (why it isn’t
, which switches weapons, is unknown).
performs a dodge move which is very useful as you become bulletproof while you are doing this; you should be using this often.
The first achievement to unlock is Newbie (100G) since there are no enemies around. Once you break through the junkyard wall, you’ll unlock Introduce yourself (200G).
Next, we’re going to kill the juice-man and progress a few more achievements. After you kill your second enemy in the junkyard, the juice-man is standing to the north under an overhang. Kill him, proceed to the left and be killed by an enemy. Repeat this four more times. This counts towards the death achievements, the kill achievements and Up for some juice? (200G)/Let's go squeeze'em (200G).
At this point, you should have died at least 4 times and killed 15 enemies.
Once juice-man has been killed five times, now is the time to advance further into Stage 1. We’re going to see if we can advance to the first checkpoint without dying, which is in the bar area with the ‘Sons of Subversion’ mural. Knife the first five enemies (including juice-man) for Sharpen blade (200G) and Slice and dice (200G). Continue on, using
constantly (so you don’t take damage), and kill everyone in your path.
By the time you reach the checkpoint inside the bar area, you should have killed 14-16 more enemies. Once you reach the checkpoint, you can farm your deaths (you need 10). Once you get the two death achievements, all that’s left is to kill 30 enemies (if you haven’t unlocked it yet), dodge 20 times (if that hasn’t unlocked yet) and view the ‘Sons of Subversion’ mural.
Before moving on, enter the room on the right and stand in front of the mural for Sons of Subversion (100G). If you still need dodges, press
until Fidget Spinner (50G)/Blue Hedgehog (100G) unlocks. If you still need kills or deaths, advance north out of the bar and there should be 4-6 enemies. You can kill them or allow them to kill you. Repeat until you’ve unlocked the remaining achievements.
In this title update, five achievements have been added that can all be earned very early in the first stage. If you have not played the game before, you will earn a few of the base game’s achievements along with these new ones. Note that the two knife achievements need to be done without dying. Refer to the Abbreviated Walkthrough for more information.
Overall Conclusion:
Tony and Clyde is a passable shooter with a forgettable story and simple gameplay. The mechanics are likened to similar games in the genre, but it doesn’t really bring anything new to the table. With its repetitive dialogue and hard-to-see setting, you’re best waiting for a sale on this.
- Estimated achievement difficulty: 2/10 [Achievement Difficulty Rating]
- Offline: 11 [1000

- Online: 0
- Approximate amount of time to 1000

- Minimum number of playthroughs needed: 1 [Partial]
- Missable achievements: No
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: No
- DLC: Title Update
- Difficulty: 2/10
- Time to 1000
: 5-10 minutes
- Unobtainable: None
For questions, comments or feedback, please visit the Achievements and Guide Discussion thread.
Introduction:
“People sometimes ask me who Tony and Clyde are. And I tell them: they’re not simple thugs from the streets. But they’re not highly trained criminals or professional robbers, either. NO WAY! There’s more to them than just that. You see. Some like a bit of the good life: the big piles of money, the glamour of being reverenced in the streets. Others are addicted to the adrenaline rush of an ongoing heist, combined with the smell of recently burned gunpowder, followed by the sound of empty shells falling on the ground. While some simply enjoy watching the world burn, especially when they’re the ones with the empty can of gas in hand. But Tony and Clyde are different. Why? Well, because Tony and Clyde want the whole package!” - xbox.com
Tony and Clyde is a third-person top-down view action shoot ‘em up game. The story is simple; a pair of small-time crooks is looking to make a big score. Honestly, you don’t play the game long enough to delve into the story as it doesn’t really matter achievement-wise. All of the game’s achievements can be unlocked early in the game, which mainly involves killing NPCs, dying, and dodging. It is a quick game, so there is no reason to pay full price for it.
Abbreviated Walkthrough:
Movement is simple;





The first achievement to unlock is Newbie (100G) since there are no enemies around. Once you break through the junkyard wall, you’ll unlock Introduce yourself (200G).
Next, we’re going to kill the juice-man and progress a few more achievements. After you kill your second enemy in the junkyard, the juice-man is standing to the north under an overhang. Kill him, proceed to the left and be killed by an enemy. Repeat this four more times. This counts towards the death achievements, the kill achievements and Up for some juice? (200G)/Let's go squeeze'em (200G).
At this point, you should have died at least 4 times and killed 15 enemies.
Once juice-man has been killed five times, now is the time to advance further into Stage 1. We’re going to see if we can advance to the first checkpoint without dying, which is in the bar area with the ‘Sons of Subversion’ mural. Knife the first five enemies (including juice-man) for Sharpen blade (200G) and Slice and dice (200G). Continue on, using

By the time you reach the checkpoint inside the bar area, you should have killed 14-16 more enemies. Once you reach the checkpoint, you can farm your deaths (you need 10). Once you get the two death achievements, all that’s left is to kill 30 enemies (if you haven’t unlocked it yet), dodge 20 times (if that hasn’t unlocked yet) and view the ‘Sons of Subversion’ mural.
Before moving on, enter the room on the right and stand in front of the mural for Sons of Subversion (100G). If you still need dodges, press

Title Update DLC
In this title update, five achievements have been added that can all be earned very early in the first stage. If you have not played the game before, you will earn a few of the base game’s achievements along with these new ones. Note that the two knife achievements need to be done without dying. Refer to the Abbreviated Walkthrough for more information.
Overall Conclusion:
Tony and Clyde is a passable shooter with a forgettable story and simple gameplay. The mechanics are likened to similar games in the genre, but it doesn’t really bring anything new to the table. With its repetitive dialogue and hard-to-see setting, you’re best waiting for a sale on this.
[XBA would like to thank bLaKgRaVy for this Roadmap]