The music and the acting is fine. Everything is fine. Fine!
One of the things that I always liked about the Torchlight franchise was its art-style, and the third entry in the series is no different. It’s a very pretty game, let down only by some graphical issues, like the dodgy frame-rate.
Super simple to use and really responsive, Torchlight 3 is a decent enough ARPG when it comes to playability. No real complaints here.
An incredibly repetitive experience, truth be told. Torchlight 3 starts out fun but never gets out of the first gear.
There’s grind and there’s GRIND. Torchlight’s achievements are unnecessarily grindy. Kill 1 million monsters (I had 1% after a full run through), level up each of the four characters to level 60 (by the time I finished on my character, post-game, that one character was level 47). It’s just not going to be fun chasing after these and you’ll be bored long before you get even halfway. Heck, that’s if they even unlock… after sacrificing 500 items to earn one of the achievements, it didn’t even unlock!