The '80s-style synth soundtrack is fantastic and the sisters are portrayed in a wonderfully goofy, playful way despite being faced with insurmountable odds against a legion of Nazi scumbags.
Every bit as grimly beautiful as its predecessors, Youngblood doesn't overdo the '80s motif – Nazis, as it happens, don't really have a sense of style beyond high-tech Third Reich chic. Still, the new Wolfy looks great.
Youngblood fundamentally plays as well as any Wolfenstein game, but this is an experience bogged down by RPG elements that don't really bring anything genuinely meaningful to the table. Weapon upgrades and co-op pep signals are a cool touch, though.
Granted, Youngblood is a budget release, and while it's remarkably polished, it's fairly repetitive, with perhaps one memorable set-piece and a by-the-numbers storyline. To be fair, there's a decent twist in the tale, but overall, this is lacking. There are microtransactions too, but not once did I feel they were necessary or intrusive.
An uncomplicated, not particularly inventive list, primarily focused on grinding out weapon mastery (kill X number of enemies), completing everything the game has to offer, and discovering a silly amount of collectibles.