Overview:
- Estimated achievement difficulty: 5/10
- Offline achievements: 9 (130)
- Online achievements: 3 (70)
- Approximate time to 200: 10-12 hours
- Minimum number of playthroughs required: 1
- Number of missable achievements: None
- Glitched achievements: None
- Do cheat codes disable achievements?: No cheats
- Does difficulty affect achievements?: No

Welcome to the Worms 2: Armageddon Road Map to 200. Worms 2: Armageddon is the sequal to the popular Worms by Team 17. This game has some fairly easy achievements and some that are slightly tricky. Overall, Worms 2: Armageddon is a fun game that is a relatively easy 200.

Step #1 - Training
By playing the training levels, you can get over half of the achievements in a single game. You can get Likes the Drink, Armageddon an Award, Six Pest, Get Your Lob On, Oldest Swinger in Town, Hallelujah! and Firestarter. Simply load up Firing Range 3 and get through the achievement, one by one.

Step #2 - Campaign
Next, you'll have to play through the single player campaign which consists of 35 levels. The final 5 levels must be bought from the shop. Some levels require you to defeat all enemy worms, whereas other levels require you to complete a puzzle. When you complete level 35, you will unlock Going Solo.

If you have yet to unlock Prod for Victory, load up level 1. Take out the first worm to your left when the game begins. When it is your turn again, walk all the way to the right and you will see an enemy worm on the edge. Select Prod from the weapons panel and poke the enemy worm into the water. If the worm doesn't fall, restart the level and try again.

Step #3 - Online

You should have 3 achievement left now, Ranked Master, Fast, Pink & Hard and Cheeky Flocker. For Cheeky Flocker, begin a ranked match and continue until the end. When the game is over, load up Firing Range 3 and keep deploying the sheep until the achievement unlocks.

For Ranked Master and Fast, Pink & Hard, you're best off boosting with a friend. You must both search for the same gametype at the same time. If you get paired with someone else, quit and search again. When you have found each other, take it in turns to go for the achievements. The Worms 2: Armageddon Achievement Trading Thread can be found HERE.

Conclusion
You should now have 200G on Worms 2: Armageddon. Congratulations.

x360a would like to thank HnC Cacky for this Road Map 

Worms 2: Armageddon Achievement Guide

Printable Guide
Show completed achievements
Show secret achievements

There are 25 achievements with a total of 350 points

  • Complete the Single Player Campaign

    The Single Player campaign in Worms 2: Armageddon consists of 35 levels, some require you to defeat all enemy worms, whereas other levels require you to complete a puzzle. The final 5 levels must be bought, don’t worry though, by completing the first 30 levels of the campaign, you will have enough money to buy everything from the shop. Once you complete level 35, the achievement will unlock.

  • Kill 170 enemy worms by knocking them into the water

    You can get this achievement very quickly by playing in Training. From the Main Menu, select Single Player -> Training -> Firing Range 1. Once it has loaded, pause the game and select “Add Dummies”. Now, hover over the water and keep tapping . The worms will fall into the water and drown. By using this method, you can get the achievement in no more than 5 minutes.

  • Achieve 17 wins in each of the following Ranked Match types: Standard, Pro, Crazy Crates and Fort

    For this achievement, you must win 17 RANKED games in the following playlists: Standard, Pro, Crazy Crates and Fort. This will take quite a long time if you play solo, but if you boost with a friend, it can be achieved much quicker.

    To boost, you and your friend must search for the same playlist and the same time. If you get paired with someone else, quit and search again. When you have found your friend, start the game. The person who is NOT going for the achievement should surrender. To surrender, bring up the weapon panel with and select the white flag that is in the bottom right corner. Close the weapons panel and press . The other player will automatically win the game and have 1 win in that playlist. Repeat his procedure 17 times for each playlist. In total, you will have to do this method 68 times for the achievement.

    Please note that the game will NOT count as a win if the other player quits the game.

  • Deploy the Armageddon weapon 10 times

    Armageddon is a very powerful weapon that destroys almost all of the map. A simple way to get this achievement is in Single Player -> Training -> Firing Range 3. To use Armageddon bring up the weapon panel with and select Armageddon with . Close the weapons panel and press . Repeat this 9 more times and the achievement will unlock.

  • Win a game using just the Grenade

    This achievement is easiest in the first level of the single player campaign. You have much more health than the enemy and you have an infinite amount of grenades. A good tactic is to set the timer to 5 seconds by pressing and dropping the grenade like dynamite next to the enemy worms.

  • Win a Pro Ranked Match in under 3 minutes

    This achievement is easily boostable with a friend. You must both search for a game in the Pro playlist at the same time. If you get paired with someone else, quit and search again. When you have found your friend, start the game. Whoever is NOT going for the achievement must kill themselves quickly. A good way to do this is by jumping into the water, if you aren’t close to water, simply teleport over the water. Whoever IS going for the achievement should skip their turn to prevent wasting time.

  • Kill 6 enemy worms in a single turn

    A very simple way to get this achievement is in Single Player -> Training -> Firing Range 1. Pause the game and select “Add Dummies”. I recommend you place more than 6 just in case some don’t die. When the dummies are in place, select a powerful weapon such as the Holy Hand Grenade, Armageddon or Concrete Donkey and fire it at the dummies. If this doesn’t work, you could place the dummies on the edge of the map by the water. Place a dynamite or mine next to them, when it explodes, it should knock them into the water, killing them.

  • Deploy 25 Sheep in any Ranked Match

    During a Ranked Match (any playlist will do), bring up the weapons panel with and select the Sheep with . Aim towards an area where there is a cluster of enemy worms and release the Sheep by pressing . The Sheep does 65 damage, which is quite a lot, so you'll be using Sheep often. If this achievement doesn't come naturally on your way to the Ranked Master achievement, simply load up a Ranked Match, use a Sheep, and quit out. Repeat this method until the achievement unlocks.

  • Win a game by using the Prod

    Like Get Your Lob On, this achievement can easily be unlocked during the first level of the single player campaign. Kill the worm on your left by any means necessary. Once he is dead and it is your turn again, jetpack or walk to the worm on the right and stand right next to him. Bring up the weapon panel with and select the pink finger with . Close the weapons panel and press . You will poke the worm and he will fall into the water.

  • Use the Ninja Rope 1000 times

    Yet another achievement that can easily be gained in Training. From the Main Menu, select Training -> Firing Range 3. Once the game has loaded, bring up the weapons panel with and select the Girder with . Close the weapons panel and twist the Girder with until it is vertical. Move the Girder to your left and lock it into place with . Do exactly the same thing again, but place the Girder on your right. Once there is a vertical Girder either side of your worm, bring up the weapons panel again and select the Ninja Rope. Aim at the top of either Girder and keep tapping . You’re worm should keeping switching sides. Keep tapping until the achievement unlocks.

  • Deploy the fabled Holy Hand Grenade

    You should know the drill by know, from the Main Menu; select Training -> Firing Range 3. Once the game has loaded, bring up the weapons panel with and select the Holy Hand Grenade with . Close the weapons panel and aim at the ground. Tap to drop the Holy Hand Grenade, when it explodes, the achievement will unlock.

  • Use fire weapons 200 times

    There are two fire weapons in Worms 2: Armageddon; the Petrol Bomb and Napalm Strike. From the Main Menu, select Training -> Firing Range 3. Once the game has loaded, bring up the weapons panel with and select the Petrol Bomb or Napalm Strike with . Close the weapons panel and aim away from you. Press and the weapon will be deployed, repeat this 199 more times for the achievement.

DLC: Battle Pack

There are 3 achievements with a total of 50 points

  • Complete all 30 Warzone Deathmatches in the Battle Pack

    You do not need to earn this achievement in one sitting. At the end of your session return to the Main Menu, choose Help & Options, then Save.

    This isn't an easy achievement, especially as the levels progress. So keep your more powerful weapons back for when the difficulty ratchets up. Poison Strikes and Airstrikes are good for groups. Jetpacks, Girders, Blowtorches and Ninja Ropes help you climb back up to high levels. Shotguns are good for dealing high, close range damage.

  • Use all 6 new weapons and utilities from the Battle Pack in any game mode

    You can set up a game to ensure all six new weapons are available from the outset:

    The first step is to create a custom game style. Select "Customise" then "Manage Game Styles" then "Create Game Style."

    Under Weapon Options, change the Invisibility, Steal, Marked for Death, Worship, Ferrets and Termites weapon ammo to anything other than 0. Change the delay for each weapon to 0.

    Then all you have to do is host a private match using your custom game. By doing so you will have access to all of the six new weapons from the very start. Use them for the achievement to pop.

  • Win a Super Fort Match with each new Fort contained in the Battle Pack

    The new forts contained in the pack are: Construction, Kev's House, Cottage, Pagoda, Acropolis, Temple, Turret, Wicker Worm, Pyramid and Siege Engine. 

    Either select a created human team or create a new one. Put the Super Fort Match settings of your human team to one of the new Forts. Play a local Super Fort Match match, select your human team and add a computer generated human team. The computer generated human team must then surrender, so that your human team wins.

    Repeat this for all of the new forts and the achievement will pop.

DLC: Puzzle Pack

There are 5 achievements with a total of 50 points

  • Complete Puzzle 6 without taking damage

    Trigger the mine to your left, jump back up the ledge and run to the right. After the mine has gone off, go over to the package, get beneath it and double jump and use your fire punch to collect it. Then, take cover from the enemy worm in the blast crater. This is important because the work will often use a very accurate Petrol Bomb.

    Next use the jet pack to collect the package above the enemy worm, then drop back down to the enemy, take off your Jet Pack and use the Blowtorch and push the enemy into the water.

  • Complete Puzzle 11 without taking damage

    An odd achievement as much of the time the opponent doesn't actually attack. If this isn't the case for you, retry.

  • Complete Puzzle 17 but have at least 1 item left in your inventory that isn't Skip Go or Surrender

    Use your Ninja Rope to climb up to the left and collect the Grenade in the top left of the screen. Then head back down to your starting position and use the Grenade to explode the petrol bombs on the thin ledge. The resulting exlosion will cause a chain reaction that solves the puzzle.

  • Complete Puzzle 20 but have at least 1 item left in your inventory that isn't Skip Go or Surrender

    There are many ways of approaching this puzzle, but this method has has been proven to work.

    1. Walk to the right and fall down to the bottom area.
    2. Walk all the way to the left, turn to the right, and look straight up.
    3. Shoot the shotgun twice. Immediately following the second shot, jump away so the enemy hits the ground with full force and doesn't land on you.
    4. Place a red magnet on top of the enemy worm's head.
    5. Teleport to the top right cloud.
    6. Turn the magnet to blue, right next to the mine as soon as it starts beeping.
    7. Jump down to the second cloud (using a parachute is optional).
    8. Walk over to the mine and select Baseball Bat, aim all the way up and hit the mine. This might not work, so follow the subsequent steps.
    9. Parachute to the bottom/final cloud and use the Fire Punch.
    10. If this doesn't work, restart. The puzzle may not play out in this way every time.
  • Complete Puzzle 18 before Sudden Death kicks in

DLC: Retro Pack

There are 5 achievements with a total of 50 points

  • Complete Retro 5 without taking damage

  • Complete Retro 12 with all 3 player-worms alive

  • Complete Retro 13 without using the Bridge Kit

  • Complete Retro 14 without the Toy Master taking damage

    Throw a Grenade at the leftmost guy, hit the lantern. He will fly into the ocean and that's one down (restart if you miss). Use a Girder over the landmine vertically protecting the toy master in the next turn.

    There's one enemy worm under the Toy Master. Use Machine Gun down there after (or before) he uses his Shotgun so you have room to throw a Grenade and drown him on the next turn.

    On Terry use a Grenade, then Ninja Rope and walked up to him with Dynamite. Then when he had little health left I throw another Grenade to kill him. Remember on Grenades you can set the fuse timer with .

  • Collect all the crates on Retro 15

You might also like