-Estimated achievement difficulty: 3/10
-Offline: 50 (1000)
-Approximate amount of time to 1000: 18-20 hours
-Minimum number of playthroughs needed: 2 (+ Replaying Chapters)
-Are there any achievements that can be missed? Yes
-Glitched achievements? No
-Does difficulty effect achievements? No
Oh X-Men, how we love your games so much. So, of course, there are some collectibles that you're going to need to pick up, including Mutagens and Dog Tags for Devil's Brigade
and Fully Loaded
. Follow this Collectibles Guide
the entire game to make sure you don't miss any. Wolverine is a pretty simple game on Hard, and even more so on Easy. Considering I never died on Easy, and only died a couple times on the final boss on Hard, it really doesn't deserve anything higher than a 3/10
for difficulty. You can and may want to play the first time on Normal, just so the difficulty jump isn't so large, but it's fully up to you.
When and Where to get Kills
Now you're going to soon learn about Feral Sense, use it until you get 200 kills with it on to pick up the Heightened Senses, then use it for pretty much the entire game after to help you find collectibles and to help you through the game. When you're using your Feral Sense, sometimes you'll also see object that a highlighted green with some sort of spike on them, use these to kill 30 enemies through-out the game and receive Environmentally Friendly and Whatever it Takes.
The lunge achievements will come naturally, so eventually you'll get Lunge, Pounce, and You Can't Hide; along with Getting Started, and A Day's Work for 100 and 500 Kills. Once you learn about Quick Kills, kill the next 20 enemies with Quick Kills to get Quick Killer, Perfect Killer, and Efficient Killer so you don't have to worry about those anymore. After that, start on your counter moves and pick up Defensive and Untouchable; they'll only work on enemies that use melee, not ones with guns.
When you learn about reflecting projectiles (from Grenadiers) make sure you take every opportunity you get to reflect a projectile because they tend to be pretty rare. Be careful of Dog Tag #42, as you have to lunge at a Grenadier for this. Once you reflect 25 and kill the enemy along with it, you'll get Catch! and Boomerang.
Pretty much every time you're in the jungle you'll be facing guys with machetes that lunge at you. This is where you're going to want to try and pick up the Aerial Assault for 10 air grabs. Also in the jungle, you'll eventually need to climb a communications tower, this is a very good place to throw 10 people off and get the Drop Dead achievement. There are also flaming machete guys in the jungle which will help you with your Hot Potato achievement, so long as you let them hit you with a lunge. You can also be lit on fire from pipes on walls in various facilities.
You'll be introduced to Ghosts early on in the game, and you'll easily be able to get Shotgun Epic Fail before the second chapter ends. After you're done with all that, work on your 200 Claw Spin kills, then finish up your 150 Berserker mode Kills to pick up Blender, Bloodlust, and finally Weapon X.
Starting out on Easy
You will first play on Easy, because Hard mode isn't unlocked until you fully complete the game at least once. If you don't want to miss any achievements, you're going to want to get every achievement on Easy before you start a new game on Hard, because once you start a new game, NONE of your stats transfer over to a new play-through. The game has a Chapter and Checkpoint Select, so take advantage of that if you so happen to miss something (Dog Tag, Mutagen or Secret Achievement), but again, make sure you do it before your final Hard Mode play-through.
Start a game on Easy difficulty and take out your Collectibles Guide and start collecting all the Dog Tags, Mutagens, and Figurines.
You're going to want to look out for Found! in this first chapter. It's near a collectible, so it's not that hard to find. During the bar fight with Victor Creed, when you are outside, make sure you impale him at least once before you defeat him and you'll get Stick Around and Bar Fight. Then they'll send a W.E.N.D.I.G.0 prototype after you, all you have to do it dodge his attack, and then lunge to his back once to pick up Piggy Back Ride. Spillway Escape will mark the end of Chapter 1, as it's story related.Chapter 2
At checkpoint Roadblock (where you are dodging a helicopters missiles while trying to cross a bridge) you will come across like 10-15 guys, this is the perfect place to attempt Aerial Master
and Slice n' Dice
. A little after that area, you'll want to search for WoW!
which is near another collectible. You'll eventually come to the place to pick up Ultimate Wolverine
when the sniper is shooting at tanks from a helicopter, on a roof. Then shortly after you'll obtain Helicopter Ride
, which is story related.
Near the middle of the chapter, look out for The Cake, and at the end of the level don't miss Threading the Needle while fighting the Sentinel Mark I. Defeat him and get Fallen Sentinel, which is also story related. Soon after you'll fight The Blob, this is where you'll want to get Clean Up on all Aisles, while fighting him. Then you'll get Put up your Dukes, as it's story related.
Defeat Remy LeBeau to pick up 52 Pickup.
Chapter 5End Game
Complete the last jungle scene to get The Village, collect the remaining Dog Tags to get Devil's Brigade, and defeat Weapon 11 to achieve The Dead Pool.
After your first play-through you'll probably have several achievements left, including 2000 enemies. The one that will take the most time to achieve is Samurai, so if you go for that achievement, you'll pick up What I Do Best and Fully Loaded along the way. Remember, don't start a new game on Hard until you have every other achievement besides Walking Death. Pick up James Howlett after you've finished the game for the first time as well. Now all you should have left is Walking Death, and now it's safe to start a new game on Hard to get that last achievement.
x360a would like to thank Apple for this Road Map