Interviews Archive - Page 10 of 17
Ghost Recon: Future Soldier Interview - Going Back in Time
We talk delays and creative direction with Ubisoft Paris.
Street Fighter X Tekken Interview – We Say 'Hadouken' to SF Producer, Yoshinori Ono
The Street Fighter maestro talks controversial gems, characters and DLC.
UFC Undisputed 3 Interview – Kicking It with Sr. Designer, Wes Bunn
We trade verbal punches with the UFC developer.
The Darkness II Interview – We Wrap Digital Extremes in our Demon Arms
Talking story and the FPS genre, with The Darkness' developers.
Codemasters Studio Tour: Behind The Scenes Of The Home Of British Racing
Take a look what goes on at THE number 1 racing studio.
The Elder Scrolls V: Skyrim Interview – Ins, Outs and Dragon Shouts With Matt Carofano
Burning Skyrim questions answered by its Lead Artist.
Street Fighter X Tekken Interview – We Exchange Fighting Words With Capcom's Seth Killian
The Community Manager talks Street Fighter, Marvel and beyond.
BioWare Edmonton’s Studio Head, Aaryn Flynn, Talks Mass Effect 3 and Its Co-Op
We talk everything Mass Effect 3 co-op in this latest interview with BioWare.
Video Feature: Assassin’s Creed: Revelations’ Constantinople vs. Current Day Istanbul
Lead Writer, Darby McDevitt, talks us through ACR’s setting, in-game and in real life.
DICE’s Matros & Enekull Talk Battlefield 3, the Beta, Servers & Karaoke
We caught up with the DICE pair at TGS to talk all things Battlefield.
Forza Motorsport 4 Interview Part 2 – Dan Greenawalt Contemplates the Future of the Racing Game
More racy chat with Turn 10’s Creative Director.
Forza Motorsport 4 Interview Part 1 – Dan Greenawalt Talks Car Passion
We hit the gas with Turn 10’s Creative Director.
Worms Ultimate Mayhem Interview - Team 17 Tell Us Why the Worm Never Turns For Worms
We talk Worms with Head of Design, John Dennis and Marketing Manager, Alan Perrie.
Dead Rising 2: Off the Record Interview - Capcom Vancouver's Jason Leigh Goes On the Record
Off the Record's Creative Director talks Frank-ly.
Gamescom 2011: Gearbox’s Scott Kester Talks Borderlands 2’s Improvements, Guns, Oh, & Guns
Gearbox are back and they’re bringing guns. Didn’t you hear?
Gamescom 2011: Infinity Ward’s Robert Bowling Talks Modern Warfare 3’s Campaign, Specs Ops & The Battlefield Rivalry
We catch up with IW's chief spokesman to talk SP, co-op and more.
Gamescom 2011: Dishonored Interview - Harvey Smith and Raf Colantonio Talk Supernatural Powers, Assassination and Influences
The Co-Creative Directors spill the beans on their new FPS.
Gamescom 2011: Aliens: Colonial Marines Interview - Brian Martel Talks in Short Controlled Bursts
Gearbox's CCO tells us why it's not game over, man.
Gamescom 2011: Batman: Arkham City Interview - Paul Crocker Talks Villains, Challenges and Robin
We catch up with Rocksteady's Lead Narrative Designer to talk about the Bat.
Gamescom 2011: Kinect Interview – Microsoft Talks Disneyland, Star Wars and Kinect Going Core
We chat with Michael Johnson about Kinect's past, present and future.
Gamescom 2011: Forza 4 Interview – Dan Greenawalt Talks Cars
Turn 10 discusses Autovista, Kinect, Top Gear and more.
Gamescom 2011: Halo: Combat Evolved Anniversary Interview – 343 Industries Talk Nostalgia, Fan Service and Multiplayer Maps.
Executive Producer, Dan Ayoub talks Halo: CE.
The Baconing Interview - Michael Dobson AKA The Voice of DeathSpank Speaks
The inimitable larynx man behind the Vanquisher of Evil talks thongs and bacon.
Gears of War 3 Interview - Rod Fergusson Talks The Importance of Getting Multiplayer Right, Hackers, Campaign Mode and Much More
The Executive Producer tells us how the hack hurt them and how MP is being stepped up for the threequel.