Interviews Archive - Page 2 of 17
Middle-Earth: Shadow of War's New Nemesis System "Expands the Palette of Stories You Can Have" - Interview
May 05, 2017
by Richard Walker11
Monolith's Creative VP fills us in on the Shadow of Mordor sequel.
Dead Rising 4 Features Exploding Garden Gnomes: An Interview With Capcom Vancouver - Video
Nov 11, 2016
by Richard Walker19
Studio Director Joe Nickolls gives us the lowdown on Frank West's latest outing.
For Call of Duty: Zombies in Spaceland "We Got All of the Crazy, Zany Ideas In!" Says Infinity Ward - Video Interview
Oct 10, 2016
by Richard Walker20
Infinity Ward spills the beans on its first crack at Zombies.
In Titanfall 2's Campaign "We Needed to Nail the Pilot/Titan Relationship", Says Design Lead - Video Interview
Oct 07, 2016
by Richard Walker8
The lowdown on the single-player's influences and key features.
"For Us to Abandon the Legacy in Gears of War 4 Would Have Been Cruel" Says The Coalition's Creative Director - Video Interview
Oct 03, 2016
by Richard Walker7
The Coalition talks becoming custodian on the killer cover shooter series.
"Being Inside of Microsoft Makes it a Little Hard to Rebel," Says Gears of War 4's Fergusson - Video Interview
Apr 29, 2016
by Richard Walker14
The Coalition's studio head gives us the lowdown on the next Gears.