Interviews Archive - Page 3 of 17
"Being Inside of Microsoft Makes it a Little Hard to Rebel," Says Gears of War 4's Fergusson - Video Interview
The Coalition's studio head gives us the lowdown on the next Gears.
EA Sports UFC 2 Creative Director Talks Visiting Mike Tyson's House
A punchy chat with Brian Hayes.
Mafia 3 "Not Shying Away From Race Issues," Says Blackman - Video Interview
Hangar 13's Studio Head gives us the lowdown.
Quantum Break Mega Interview - Remedy Chats About Creating a "Super-Hero Origin Story"
Remedy devs discuss their Xbox One exclusive.
LEGO Marvel's Avengers is "All About Showing New Things" - Video Interview
TT Games talks characters, Marvel movies and much more.
Why Rainbow Six: Siege Doesn't Have a Single-Player Story - Video Interview
"It's very much about multiplayer right now."
Only “A Third Of” Rise Of The Tomb Raider Is Tombs – Video Interview
More than the reboot, but is it enough?
Homefront: The Revolution's Guerrilla Warfare, Freedom and "Omnipresent Pressure" - Video Interview
Dambuster Studios on the non-direct sequel to Homefront.
Unravel: Walking "The Red Thread of Destiny" - Video Interview
Unravelling the mysteries of Unravel.
Forza Motorsport 6 Is a Game 10 Years In The Making, Says Dan Greenawalt - Video Interview
Turn 10's Creative Director waxes lyrical.
Rainbow Six: Siege is All About Rockin' Guns and Having Fun - Video Interview
And tactics too, obviously.
Why Dying Light: The Following is an Expansion and Not a Full Sequel - Video Interview
Talking Dying Light's huge DLC with Techland.
"We Lost a Huge Amount of Money on Broken Sword 3 While The Publisher Made Millions," Says Charles Cecil - Video Interview
Revolution's Founder and CEO talks all things Broken Sword.
Hitman is Bringing to Life the Largest Sandbox IO Has Ever Built - Video Interview
And it's always about the hit.
"The Team Scared the Crap out of Me" with Call of Duty: Black Ops III - Mark Lamia Interview
Treyarch's Studio head talks taking risks with the new CoD.
Destiny: The Taken King's Raid is the Biggest Bungie Has Ever Made - Video Interview
The full skinny on the beginning for Destiny year two.
Deus Ex: Mankind Divided Will Make You Feel All-Powerful - Video Interview
How Eidos Montreal is balancing the gameplay pillars.
Assassin's Creed Syndicate - Ubisoft Wants "Players to Have a Smile on Their Face" - Video Interview
But will the latest Assassin's Creed game make you happy?
For Honor is a 'Shooter with Swords' - Video Interview
Jason VandenBerghe gives us the lowdown on his dream project.
Mirror's Edge Catalyst is a Reboot with No Guns, An Open World and Gadgets - Video Interview
DICE tells us all about Faith's new origin story.
In Star Wars Battlefront You Can (Presumably) Stomp Ewoks in an AT-AT on Endor - Video Interview
Talking AT-AT warfare with DICE.
E3 2015: Ghost Recon: Wildlands Interview – Building Ubisoft's Biggest Ever Open World Action Game: Video
Ubi talks expanding its squad-based shooter into the drug-state of Bolivia.