Minecraft: Xbox 360 Edition Breaks the 3 Million Milestone

82
Richard Walker

Minecraft: Xbox 360 Edition continues to go from strength-to-strength on XBLA it seems, with the game's creator Markus 'Notch' Persson today declaring on Twitter that the game has surpassed the 3 million sales mark since its launch in May.

"I got told Minecraft for XBLA passed three million sales today!" Persson exclaimed in a tweet. According to Gamespot, that figure translates to a staggering $60 million in sales,  making it one of the most successful XBLA games of all time.

Shifting 400,000 copies in its first day on sale, Minecraft: Xbox 360 Edition went on to achieve 1 million sales in less than a week. A patch and a bunch of skins went live for the game recently too. Minecraft: Xbox 360 Edition is available for 1600 Microsoft Points.

Comments
82
  • And yet they are charging for things as simple as skins.
  • Heres hoping attention such as this will keep us up to date with the computer!
  • @1 It's only $2 (160 MSP) who gives a shit
  • @3 It's people like you for the reason that this game cost $20 in the first place.
  • @4 Actually the people that are willing to spend more on microtransactions are the ones keeping down the price as they know that a lower cost to start attracts more people and so can generate more in microtransaction sales
  • Wish they would get some more achievements added already!
  • @1 If you're really gonna moan about something being a quid then why are you on Xbox live at all. Someone as cheap as you is usally on PSN. Now my 2p. I really can't wait for the 1.8 update, it'll make the game 10X better and I bet when they do release it the sale will shoot up.
  • @7 Yeah i can't wait for the creative mode and i agree with you it will make the game 10x better. My co op partner cousin is looking forward to it.
  • Scary...
  • @4 I'm sorry do you live in poverty or something? The PC version of the game costs about $26 USD and for $2 you get 40 skins plus about 15 (I think) free SOA skins, and YOU'RE saying people like ME are the reason this game costs $20?!?! Get a job.
  • @4 PC version cost 20$ also
  • Cashcowcapitalism at it's finest.
  • Wow o.o
  • Congrats Notch but really really really hope the 1600MSpts/$20 price tag for a XBLA game isnt the new standard
  • Good job! It deserves it, I reckon.
  • If the skins cost to much for you then how about not buy them? Who the hell plays in third person anyway get over it and enjoy the damn game.
  • people complain that they release something simple like skins and charge for them. I hope you know that Microsoft like to have new things added to games at a price. This being the case Minecraft releases skins that cost that way they can add important things like pistons, creative mode, slims etc to the game for free in the updates. Meaning they are keeping Microsoft happy and the consumer. So please people stop the complaining.
  • Great game, it deserves to do so well.
  • Are people seriously still bitching about the skin pack? No one ever said you have to buy it, and if no one goes to third person anyway then new skins are pointless even if they're free.
  • What if the PC version of the game is the beta and this is the full game (BOOM CONSOLE ARROGANCE)
  • So people have spent 4800000000 Microsoft points altogether on Minecraft?
  • Phil Fish would love reading these figures lol
  • @4 The original PC game costs more than the 360 version.
  • We all paid for an unfinished game. LOlllol.
  • i havent given minecraft or its devs a single penny, shitty game made for the nineties doesn't deserve this much praise
  • Got Minecraft on PC and Xbox. Both great. Money well spent imo
  • And I'm damn proud to be part of that 3 million.
  • I'd love to see some DLC achievements come to this game soon. It's fun to play anyway, but the achievement hunting was FUN!
  • crazy, i remember when the pc version sold it's millionth copy!
  • @25 u mad?
  • @25 u clearly haven't played it, so why bash on something you haven't played?
  • Well worth the 20 dollars. Lots of fun and great to play with friends on! Also good achievements. I can't wait for the upcoming updates!
  • Am I the only one not playing this game?
  • havnt played this yet.. heard it was good and shitty at the same time (from different people of course) guess ill just have to check the demo and cross my fingers for it to be on DoTW soon
  • Honestly I bought it and i regret it, I got bored within three hours.
  • at least he has no excuse if they need $40k for a patch ;0) (unlike some...FEZ im looking at you!)
  • I wonder when this game is in DOTW? recent DOTW have sucked so it would be nice to see this kind of games on sale That would boost up the sales for sure
  • That's a lot oF Legos!
  • @38 T_T Also, I don't get why people complain so much about the game being $20. Costs the same as PC. But the difference is no modding, not unlimited skins, no texture packs, and OFC no common updates, like with the PC due to Microsoft being Microsoft.
  • Skin packs are pointless, but if it supports excellent game developers like this one, I'm all for it. This is a fantastic game.
  • i just got on 360 today
  • @23 And? It also has infinitely more content thanks to mods.
  • @41 ???
  • Someone needs to create a game called Legocraft (hence the title). That would be neat. Not legos batman, harry potter or w/e the rest is...make it like minecraft (do w/e you want) but up the graphics/resolution.
  • @44- You could always go to a store and buy a Lego set, dude. Besides, they already have a Lego block building game for PC.
  • Not a fan of it, but a tremendous achievement for them, 3 million sales... wow!
  • All these people defending that skin pack ... so sad. They really did a good job of brainwashing. "You're too poor", "It's just 2 dollars", etc. are absolutely terrible excuses. If you enjoy wasting money and supporting shitty microtransactions for the most simplistic skins ever, you're an idiot.
  • Any idea of how many skins have been sold as well?
  • For a game to be this successful nowadays for being as simple as it is deserves a round if applause. Well done!
  • Can't wait for the updates.
  • good, the original PC release was only relevant for a few months before everyone started cheating with Mods to "quick fix" the idea of actually playing the game manually, same crap that happened with SIMS. which means its only a matter of time before you start seeing ppl with modded 360's(which everyone in a COD lobby has a 1 in 16 chance of playing with) will start modding this game and take them away from possibly infecting a game i might want to play online without cheaters.
  • @47 The only sad thing is cheap fucks like you can't seem to pull that stick out of your ass. You're probably one of those idiots who pays $400 for a phone, but whines about a $2 add on that isn't required in any way -_- I love when cheap bastards use the "brainwashed" argument to seem cool. Ya know what? $2 is worth a good laugh. Ever join someone's peaceful game using the creeper skin and stood right behind them? That's worth $2 alone. Go play with your Iphone and drink your daily 5-hour energy -_- since those things are such a better waste of money.
  • @7Zenka The Myth have you seen the prices on the psn,you wanker,i just bought a ps3 i like it but the prices are rediculous compared to the same as some games on xbl.But you do get a few full games for free if you actually pay the $69.95 for the twelve months (even though you can play online for free)
  • @1 - Be glad it's just skins. Skins are entirely ok as "purchasable DLC" because they're just for personalisation and only have a small effect. Imagine if they made us pay for what's included in title updates. I think there'd be a more legitimate argument there. But for something small that has NO effect on gameplay or on a large enough scale (e.g. Texture Packs or whatever)? It's fair enough.
  • As people are still buying it in their droves that deal of the week looks to be a very long way away! Oh well - back to lots of games I bought just cos they were deal of the week!
  • I find it hard to play on xbox, doesn't feel as natural for me. I wish I could use a mouse and keyboard just for this game.. But that's just me.
  • some skins are free, look around the xbox dashboard, Gold member Exclusives only i think...
  • Great, now can we have creative mode please??
  • @#25 How is it made for the 90s? Because of it's graphics? The graphics were intended to be like that and if you play games for the graphics then you're a fool.
  • Okay, for the first few comments: The skin pack costs 160 MSP, and it gives you 40 skins. FORTY. That's a lot for two dollars. If mommy and daddy can't swing it, maybe you should sell your Xbox. This attitude is NOT the reason that Minecraft is $20. The reason the game is $20 is because Mojang knew how well the game was going to sell, given that about 6.7 million copies have sold on the PC for a price tag of $26.95. Most likely, Mojang wanted to go higher but Microsoft disallowed it. People pissed and moaned about how this game selling so well at $20 was going to drive up the price of arcade games. Well, guess what: Tony Hawk, which was a wildly popular game when it came out, just released this past Wednesday for $15. Oooh... doesn't it hurt to be wrong all the time?
  • skins are cool and all, but i'd rather see creative added.
  • I think some people have already pointed it out as well, but just to reiterate: We're STILL behind (in cost) compared to the computer version. If you want free stuff, go play the PC version. If $2 for a 40+ skin pack breaks your wallet, go get a job and stop staying at home, mooching off your parents. Or better yet, just go away.
  • @#60 Ok...I find the skins to be useless because they don't add to the core experience. A lot of people wanted them, so they were added. I'd personally rather take content updates before aesthetics. Microsoft had a lot of influence in the price of this game, like all other games. Now...Microsoft charges developers whenever they upload a patch to a game. Minecraft, being a game that is constantly improved, would require a lot of patches. So a deal was struck between Microsoft and Majong. Microsoft got the exclusives to the game and determined the price, and 4J Studios gets an "X" amount of free updates. This is also why 4J Studios is trying to pack as much as they can into each update. The skins don't count toward this because they have a price tag. Majong didn't sell all 6 million-plus copies for $26.95. A good chunk of that number was accrued when the game was in Alpha/Beta versions, i.e., the price was cheaper. Not to mention that the "official" release of Minecraft for the PC had substantially more content when compared to the Xbox version. So naturally it would cost a little more. As for the increase in arcade game prices...it's been happening for a while. Way back when, 400 MS points($5) for an arcade game was normal. Then it jumped to 800 MS points($10). Now it's at 1200 MS points($15). Following the pattern, 1600 MS points($20) will eventually be the new normal. Granted...the quality of the games are increasing as well.
  • @23 No not really, I got Minecraft on PC for 15 dollars back while ago and now it is 20, Xbox costs 20 dollars, so no, the PC one isn't more expensive, also on the PC you get mods and way more updates, plus you don't have to pay for skin packs lol, don't get me wrong, the Xbox version is fun but it is not cheaper.
  • @63 The thing about those price increases of XBLA games was that the size of the XBLA games also increased. When it was 400pts the size limit for XBLA games was 50MB, when it was 800pts it was around 150MB, and so on. The thing is the size of XBLA games won't be getting any larger, 2GB is the limit and it can't be increased anymore unless MS overhauls the XBLA system, and MS won't be doing that because of Games on Demand. There will be a few 1600pt games every once in a while, but it won't become the normal price point.
  • Why are people bitching so much about price? Everybody's trying to haggle...
  • How anybody can play this game for more than 20 minutes without wanting to kill themselves is unbelievable.
  • @#65 I wouldn't say that the file size completely determines an arcade game's price. Minecraft is only 113.21MB, yet it cost 1600MS points. @#67 The game is much more fun on Co-op.
  • only good for cheevos then i deleted it, game is a bunch of turd
  • The demo of this game almost put me to sleep, I don't get what people find interesting about this game. Especially since the creative mode isn't even available on the 360...
  • @67/69/70 you only get out of it what you put into it.Mine craft is amazing and I'm glad mojang are enjoying so many sales.
  • All I know is: I've spent more hours playing this than any other game since Pokémon. If that isn't worth 1,600MSP, I don't know what is...
  • $2 for a skin pack to show my support for a product I like? I don't see why not.
  • @11 It's actually about $27 on PC. Check (http://www.minecraft.net/store) it out.
  • all the people bitching about the skin pack, you dont have to buy it but also dont fucking moan, some of the most popular games on consoles have microtransactions such as fifa, what do you think your doing buying packs on UT, and people think that this is why notch is pumping out skin packs, EA make thousands of packs each and everyday and due to this do stupid things to get more money, such as putting mictransactions into things such as Mass Effect 3. My 2p is that i like the idea of paying a little amount of money to increase the amount of things i can do with my game, which i will happily pay for, and if the ones moaning cant afford it then, STFU AND STOP POSTING COMMENTS ON SOMETHING WHICH REALLY DOESNT CONCERN YOU :)
  • People moaning at dlc wow lol
  • I just think they need to get that adventure update out the door. Not allowing worlds to convert to that new format (though makes sense) is a chore of building up a vast kingdom implementing rules into said kingdom then have fun governing it with friends and family. The adventure updates restricts those who would want the most out of there game to wait for their "purchase" all the way till August. I downloaded both skin packs on day one and I was relieved it had a wide variety so the DLC they ARE pumping out for the game I could care less for as long as they continue to really keep people in the know of the updates then I'm sure Minecraft will became even more successful in the months coming.
  • #1, don't fucking complain, maybe just get the trial like most did, othewise, get 2 small dollars, and buy it.
  • I really need to start playing this again.
  • @ the moaners and bitchers. M$ don't sit there with a gun to your heads forcing you to buy dlc, skin packs or whatever. If you don't like it don't buy it. But STFU about it coz some of us are happy to pay a little extra to add a little extra to our games. It's all about personal choice and that's why things like skins are offered. The world is full of idiots with nothing better to do than cry about a company wanting to make money. On a positive note, well done to Mojang and 4J studios. Minecraft has brought me many many hours of enjoyment and relaxation. I for one am glad to see this game do so well!
  • @ #80 I was pretty much just about to say the same thing. I totally agree, if you don't like it don't pay but I for one don't mind paying like £1 for a skin pack. People also need to accept that different people prefer different things to play on. I much prefer to play on the xbox 'cause I'd rather use a controller and there's nothing wrong it, people need to just get over themselves. I love that Minecraft was brought out on the xbox it was a great idea so props to Mojang, 4J studios and of course Notch for the great game.
  • I'm glad to know that minecraft has a large audience on xbox, hopefully mojang feels more inclined to update it with new items.
  • You need to register before being able to post comments

Game navigation