New Call of Duty: Ghosts Multiplayer Details: Perks, Strike Packages, Games Modes & More

Lee Bradley

Activision has released some new Call of Duty: Ghosts multiplayer details out of Gamescom.

The upcoming Infinity Ward shooter will feature a Create-a-Soldier system with 20,000 appearance options to fiddle with, as well as loads of loadout options.

Players will have a points budget to split across your primary weapon, secondary weapon, lethal and tactical equipment and Perks, with new equipment opening up as you level up. Attachments and Killstreaks are free.

There are a total of 35 perks spread across seven categories. Each perk has a points value of one to five, with eight points to spend in total. If you choose not to have a secondary weapon that points total is bumped up to 11.

The categories are as follows:

  • Speed – Examples include Sleight of Hand and Agility allowing players to quickly move through the environment.
  • Handling – Improve the player’s weapon handling abilities with perks such as On The Go (reload while sprinting) and Strong Arm (throw equipment further and decrease grenade cook time).
  • Stealth – Perks such as Takedown (kill enemies without revealing their death location) and Off the Grid allow players to move through the environment undetected.
  • Awareness – Improve a player’s situational awareness and ability to detect enemy equipment.
  • Resistance – Enhance a player’s ability to withstand damage and regenerate health faster.
  • Equipment – Perks that allow players to hold extra equipment, attachments and ammunition.
  • Elite – A new type of player perk that includes Ping (a sonar ping that’s activated upon killing an enemy, revealing nearby hostiles) and Deadeye (consecutive kills increase the chance to deal more bullet damage).

Strike Packages come in three different categories: Assault, Support and Specialist.

Assault Strike Package – Strike package based on consecutive enemy kills that resets upon death. New streak rewards include:

  • Sat Com – Utilize satellite communications to relay enemy movements. Drop multiple Sat Coms on the map for enhanced reads on enemy locations.
  • Guard Dog – Man’s best friend is watching your back. Your Combat dog will warn you when there are nearby enemies and take out ones that got the jump on you.
  • Maniac – Call in advanced juggernaut armor via Care Package; one catch, this knife expert forgoes guns in favor of a high-speed melee attack.

Support Strike Package – Strike package that does not reset on player’s death. New streak rewards include:

  • Night Owl – An advanced companion drone that detects enemies based on proximity and protects you from explosives.
  • MAAWS – Lase targets to guide missiles from the free-fire shoulder mounted rocket launcher.
  • Helo Scout – Provide sniper support for your team aboard a controllable helicopter.

Specialist Strike Package – Consecutive kills earn players additional Perks.

The game has over 30 new weapons including Assault Rifles, SMGs, LMGs, Shotguns, Sniper Rifles, Launchers. There’s also a new Marksman Rifles class. They’re more versatile than classic Sniper Rifles and have greater stopping power than Assault Rifles.

In total Call of Duty: Ghosts has seven new game modes:

Search and Rescue – A take on Search & Destroy, but rather than having a single life per round, in Search & Rescue your team can revive you. It combines that teamwork and communication from Kill Confirmed with the objective-based cooperation of Search & Destroy.

Cranked – A new level of TDM. When you get a kill, you gain new abilities, but you also start a countdown clock. Rack up the next kill before the timer hits zero, or you’ll explode. In this mode, players not only end up competing against the competition, but also against the clock.

Blitz – An objective based mode where the goal is to breach the other team’s goal line while defending your own – a high-octane take on Capture the Flag.

Squads – Call of Duty: Ghosts features an all-new third mode of play, Squads, which allows players of all skill levels to take their squad of soldiers created in multiplayer and enlist to play solo, cooperatively with up to six players, or competitively. Squads features a variety of play-types, allowing fans to swap-out their custom soldiers at any time with a friend for quick-action co-op. The competition can be fierce, as squad soldiers display life-like, skilled tactics and behaviors like side-strafing, corner-camping, jump-shooting and more. Players and their squads will earn XP, and if you’re offline, be prepared, as your squad may be challenged for play on their own.
– Squad vs. Squad – Two-player competitive, pitting you & your squad vs. your opponent & their squad.
– Squad Assault – Play against another player’s squad – even when they’re offline in up to six-player co-op. Match-make against squads made from around the world, or select one of your friend’s squads to assault. Offline players get in on the action, as they apply strategy too as they can determine the loadouts of their squad, as well as the map and mode that their squad will defend.
– Wargame – You & your handpicked squad of five soldiers vs. another squad, swap out your custom soldiers at any time with a friend for quick co-op play.
– Safeguard – Survive wave after wave of enemies in up to four-player co-op.

Call of Duty: Ghosts is out on current-gen systems on November 5th. Next-gen versions are due a little later.

  • Looking good
  • Maniac in the Assault Strike Package sounds fun, although i can see a lot of people using it and abusing it...
  • 'Resistance – Enhance a player’s ability to withstand damage and regenerate health faster.' - Pretty much juggernaut?
  • S.S.D.D. Same Shit, Different Disc.
  • Yawn... This will be the first time I wont be getting a CoD on release since CoD 4 and that was only due to me not getting a console until November of that year. If they are lucky I may pick it up a few months after release.
  • Yea lets add the ability to sprint and reload in a call of duty game that won't be cheap at all.
  • Oh ace "marksman rifles - more versatile than snipers more damage than assault" I see this ruining the game like quick scopers didn't piss me off enough! Gained a bit of interest from the dedicated servers news but just lost it all over again. Throw in the crazy season pass price then month later start adding in microtransactions and thats the end of COD for me
  • I probably will buy this game at some point but if they shit on the hardcore mode players like they did on black ops 2 then I'll give it a miss.
  • Cannot wait for this. Hopefully it features League Play ala BLOPS2 as I've really got into that mode recently.
  • All you people do is complain, if you don't like the game then get the fuck out of here. Some of us are actually excited for this game.
  • I'm so psyched about there being a Marksman class now!
  • @10, if people didn't complain, nothing would ever happen. That's the way the world works, eventually they have to pay attention to people.
  • The more they add the worse is gets and will be fuck-fest of a game. I miss the basics and simplicity of CoD4.
  • Glad to see Support class back, I'm not a fantastic player, rarely get any kill streaks in BLOPS 2.
  • So stoked.
  • @7 Marksman rifles are just like single shot assualt rifles from previous games they just made them a seperate class.
  • YES! Dedicated servers confirmed for PC as well.
  • Thank fuck for Battlefield 4.
  • @ 1 looks the same as previous you mean
  • @ 1 looks the same as previous you mean
  • Those perks sound overpowered as hell.
  • @#1 Agreed, sounds like good old fun that you can always count on with CoD. Haters will hate, but there is so little of them left it doesnt even matter anymore. Can't wait to get my hands on this one=D Curious how the dog companion will work. Is it insta kill when player sees you or can they shoot you in the back before dog gets to them=D
  • Every call of duty always looks fresh and different until you actually get the game yourself.
  • @21. People have been complaining for four years! I guess its not all you forum jockeys Acti is catering to.
  • @12 and you think that a company like Activision is going to look at forums and articles posts by whiny kids on this website with a very minimal population compared to the numbers they pull in for sales and online players at any one time? Unlikely...all this comment section is is for dumb little shits to spew the same hateful comments because it's the "cool" thing to do, especially when it comes to this franchise. So no my friend, that's not the way the world works. Sadly with all of this social media shit people feel empowered behind their computers and think they can effect change. What's even more sad is that some companies have actually listened to such a handful and enraged the many. The world is becoming a much more stupid place.
  • Yeah I was talking to 12 too
  • Is it just me, or does the guy in the middle pic look he has a seriously powerful looking shotgun? Can't wait to get shot by that 50 times a match!!! Hopefully you can dual-wield them with unlimited sprint. That never gets old. ;)
  • Who else is getting this on 360 on release and turning around and getting it on xbox one when that comes out?
  • Love that 2nd pic its like a revolver but a rifle :)
  • I do like that IW is attempting to appeal to the more co-opoffline focused gamer this time around. Will probably wait for the Ghosts + DLC pack 1 release, but other than that, they've got my interest.
  • ********meant to add / in between co-op and offline.
  • Looks good still undecided doe!!
  • @18 much like you,B4 sucks! COD owns your lil queer game!
  • Whoa what's this about increased bullet damage I kinda liked the stuff they showed off at first but really I just want it to be balanced. Still I'll probably get BF4 then Ghosts later. Why not It's always going to be that arcade type shooter you can play with friends IMO.
  • looks like more battlefield fans are here than COD fans lol, why because the COD fans are actually play COD games while battlefield fans are sitting & waiting for the the next 1 hoping it will be any good.
  • this game actually looks good, not good as Bf4 but kinda fun!
  • @12 Not as long as they're making money they don't That's the way the world works
  • im not entirely sure what some of the complainers want/expect from each new game - and im not entirely sure they even know themselves
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