Friday, April 29, 2016
With its multiplayer beta drawing to a close soon, Gears of War 4's October release date seems like some far off time in the future, which it sort of is. OK, it totally is, but we've got enough coverage to hopefully keep you occupied until then.
Not only have we got a whole stack of Gears of War 4 gameplay and information for you to digest here, but we've also got this new interview with The Coalition's studio head, Rod Fergusson. In the video, we ask Fergusson what brought him back to Gears of War following his time working on BioShock Infinite with the now defunct Irrational, and what it's like to be a first-party Microsoft studio.
Fergusson also gives us some details on the game's new Escalation multiplayer mode, alongside additional insights into what it's like working on one of Xbox's biggest and most defining franchises. Get it all in the video interview below, then look forward to getting into Gears of War 4 in its entirety on Xbox One from 11th October 2016.
Friday, April 29, 2016 @ 06:52 PM
Friday, April 29, 2016 @ 07:49 PM
Saturday, April 30, 2016 @ 01:49 AM
Saturday, April 30, 2016 @ 01:52 AM
Saturday, April 30, 2016 @ 01:37 PM
Saturday, April 30, 2016 @ 11:13 PM
Sunday, May 01, 2016 @ 01:01 AM
Sunday, May 01, 2016 @ 04:05 AM
Sunday, May 01, 2016 @ 08:25 AM
Sunday, May 01, 2016 @ 12:27 PM
Sunday, May 01, 2016 @ 04:02 PM
Sunday, May 01, 2016 @ 10:49 PM
Tuesday, May 03, 2016 @ 06:25 AM
Sunday, May 08, 2016 @ 09:28 PM