Friday, May 05, 2017
Thanks to new regulations in China that require developers to state the odds of loot dropping in any game or service that features randomised loot boxes, Blizzard have been forced to reveal the rates of a Legendary, Rare or Epic drop from any one loot box.
According to Blizzard's official announcement, (originally penned in Mandarin, via Eurogamer), the odds of getting a Rare item are roughly one per box, an Epic item in every 5.5 boxes and a Legendary in every 13.5 boxes.
That's the average, at any rate - RNG may smile upon you or hate you, but that's the probability Blizzard works to.
Thing is, though Blizzard has published the rates for China, it doesn't nessesarily mean that's what you or I would pull in the UK, the US or elsewhere in the world: the probabilities apparently differ by region... but to what degree remains unknown. It could just be a slight difference that Blizzard is using as a decoy to stop players in the rest of the world knowing the specifics of their drop rates.
China is the first country to make developers share their rates - whether we'll see that as a trend catch on in other regions remains to be seen.
Friday, May 05, 2017 @ 04:37 PM
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Saturday, May 06, 2017 @ 01:12 AM
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Sunday, May 07, 2017 @ 10:19 AM