Star Wars Battlefront 2 Is All About Playing Out Those Impossible Star Wars Fantasies – Video Interview
Star Wars Battlefront 2 is undoubtedly one of the most-anticipated upcoming releases this coming holiday period. Not just because it’s bloody Star Wars – and that’s reason enough alone – but because it seems DICE have taken a lot of the criticism on board with how the first game was received.
We caught up with Niklas Fegraeus, Design Director on Star Wars Battlefront 2 recently to talk all things Star Wars Battlefront 2. Fegraeus discusses the team’s decision to make all the content drops for the title free and how it fractured the player base in the 2015 title.
The Design Director also talks about how they changed the customisation and progression systems, the new class system and why they decided to change the hero system too, opting for a system that now revolves around “Battlepoints.”
We also got chance to talk about those Star Wars fantasies you’ll be able to live out too! Whether it’s Rey versus Darth Maul or Yoda versus Kylo Ren, thanks to all three eras being in SWBF2 you’ll be able to live them out now as if they actually happened. Oh, and we even ask whether we’ll see everyone’s favourite buffoon, Jar Jar Binks, in the title. See what Fegraeus has to say below.
Star Wars Battlefront 2 is out worldwide on November 17th. Check out our multiplayer gameplay from E3 right here.
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