Saturday, November 25, 2017
With only the abysmal Tony Hawk's Pro Skater 5 available on Xbox One, and the highly praised Skate franchise in limbo over at EA, it's fair to say skateboarding fans are being woefully underrepresented in gaming this generation (no offense to OlliOlli fans, but that hardly counts). If the big studios won't make it happen, often it's an indie team that answers the call. Enter: Session.
Already funded after a mere five days on Kickstarter, this skateboarding sim from newcomers crea-ture Studios looks like what fans of the sport have been waiting for. It will use dual-stick controls similar to Skate, and do away with the high score obsession of the Tony Hawk franchise, instead rewarding successes with player progression. Repeating tricks will cause your skater to become better at them, and conversely not using them for a while will cause your skills to degrade.
Session aims to give players the thrill of "expressing your creativity and achieving success through hard work, perseverance and bits of madness for no one else other than yourself" rather than climbing a leaderboard and competing with others. Utilizing an extensive film mode, you'll be able to create, edit, and share clips and montages of your best tricks with the world.
With 1800 backers and $65k in funding already, Session now aims to smash some stretch goals that will make the game even bigger and better, such as more cusomtization, new locations, online multiplayer, and a full story mode. A basic pledge for Session is $20 US. crea-ture Studios hopes to enter Steam Early Access and Xbox Game Preview in the second quarter of 2018, with a full release in late 2019.
Saturday, November 25, 2017 @ 04:52 PM
Saturday, November 25, 2017 @ 04:57 PM
Saturday, November 25, 2017 @ 05:29 PM
Saturday, November 25, 2017 @ 05:57 PM
Saturday, November 25, 2017 @ 06:52 PM
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Saturday, November 25, 2017 @ 08:33 PM
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Saturday, November 25, 2017 @ 08:51 PM
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Sunday, November 26, 2017 @ 01:55 AM
Sunday, November 26, 2017 @ 08:51 AM