CD Projekt RED Admits it Didnt Spend Enough Time Looking at Cyberpunk 2077s Performance on Xbox One & PS4

CD Projekt RED Admits it Didn't 'Spend Enough Time' Looking at Cyberpunk 2077's Performance on Xbox One & PS4

Richard Walker

Since Cyberpunk 2077's launch, many playing the game on Xbox One and PlayStation 4 have been seeking refunds due to poor performance and technical issues rendering it almost unplayable. Now, in a conference call, developer CD Projekt RED has admitted that it didn't pay enough attention to how the game performs on ‘current-gen’ platforms.

“It is more about us looking – as was previously stated – at the PC and next-gen performance rather than current-gen,” commented VP of Business Development Michal Nowakowski. “We definitely did not spend enough time looking at that. I wouldn’t say that we felt any external or internal pressure to launch on the date – other than the normal pressure, which is typical for any release. So that was not the cause. In terms of the certification process and the third parties – this is definitely on our side. I can only assume that they trusted that we’re going to fix things upon release, and that obviously did not come together exactly as we had planned.”

Nowakowski reiterated CD Projekt's commitment to fixing the Xbox One and PlayStation 4 versions of Cyberpunk 2077, with patches planned throughout December, and further, more substantial changes due to roll out in January and February 2021. “We have also stated that if your expectation is that the game is going to be equal to, say, next-gens or PC in terms of performance, that definitely isn’t going to happen,” he forewarned.

“Having said that, I’m not saying it’s going to be a bad game –but if you’re expectations regarding, say, visuals or other performance angle, are like this, then we’re openly stating that’s not going to be the case,” he added. “It will be a good, playable, stable game, without glitches and crashes, though. That’s the intention.”

The studio also admits that it was working on Cyberpunk 2077 for console until the very last minute, which is why reviewers received code so late. Currently, CD Projekt RED is focused on fixing Cyberpunk 2077 on Xbox One and PlayStation 4, while rebuilding the trust it's worked years to foster. This has led to the developer having to “reassess” the game's planned multiplayer component.

“We’re now focusing on managing the single-player release, working on patches, communication and – as I said at the very beginning of this call – our focus remains on gamers,” said CEO Adam Kicinski. You can find out a lot more about what's next for CD Projekt RED and Cyberpunk 2077 in the company's full conference call transcript here.

  • By didn't spend enough, they meant didn't spend any. It's very obvious they lied about it's performance and intentionally didn't send out console review codes. Couldn't get a 90 on metacritic if the reviews included the console version.
  • This was every gaming journalist most anticipated game for the last three years. People treated it like it was GTAVI.
    This is disgraceful.

    Luckily AAA publishers have groomed us to tolerate this kinda stuff. Let's all wait a year and forget this ever happened. Maybe. Well get some free Cyberpunk DLC and all will be forgiven.

    After all. What kind of humans would we be if we didn't forgive all this so they can RIP us off all over again. Smart?
  • Jesus Christ guys it's a video game. Who cares
  • "Didn't spend enough time on XB1 or PS4"? What, 8 years wasn't enough time? They announced this for XB1 and PS4 even before the new gen were even a thing. I was so hyped for this game for the past 8 years, but cancelled my pre-order in November when they announced yet another delay, figuring I would wait until it was actually released. Now it looks like maybe somewhere down the line in a bargain bin or sale for the current gen when I actually get a console. The biggest disappointment is the deceitful tactics to purposely push out a broken game for the holiday season and block reviewers from knowing just how broken their game was. That is despicable.
  • We care because we feel like we were swindled by CD Project Red.

    Lied to about the quality of a game we were buying Xbox One X and PlayStation 4 Pros to experience.

    Cyberpunk was delayed over and over again just to meet a next-gen console launch and BARELY RUN on current generation hardware that's been available for over seven years.

    For years we watched the entirety of the journalism and marketing sectors of this industry hop on board the Cyberpunk 2077 hype train, promising us that this next title from the developer of The Witcher 3, is going to be bigger and better than anything to come out of the studio before.

    We care because this has happened before, but this isn't EA, Ubisoft, Activision, or even Microsoft, this is the developer of arguably the best game this generation The Witcher 3. A studio that made all it's DLC free and was essentially put upon a pedestal as the role-model studio of this generation.

    With all due respect to CD Project Red and all the praise they deserve for making all the right moves with The Witcher 3, we NEED to NOT give them a pass for this based on past good behavior. It's a slippery slope and a dangerous precedent to start a new console generation on.
  • Man you all get angry so quickly for simple shit. None of you seem to remember that The Witcher III released in a very similar state and took months of patches to get to where it is now.

    Not to mention that this entire past year has made development difficult because of asynchronous dev work, thanks to COVID.
  • @Dante XBA
    i doubt everyone forgot about that, that's what everyone is saying. SOOO many games have released like this lately that it's just absolutely crazy. COVID or not, they should have tested and played it on all platforms they were releasing for, and delayed it further when they found it was in a state like it is now.
  • how come they then chose to put it in a box which says either xbox 1 or ps4 on the cover, yet they did not spend enough time looking at how it ran on these machines, i bet they looked at how many potential sales they could make on these machines though
  • 8 years in the making and not once putting it into the console(s) that most people have.... and testing. There is more going on than we know. CDPR deserves every criticism they get. This was some shady shit with the review embargo. I was a sucker and bought into the hype. Happily I got my money back
  • Last gen cry babies...
  • @Dante XBA, You and many other gamers have to stop defending this kind of crap. I don't know how old you are, butif you're old enough... before the digital age of gaming, can you ever recall when you bought a cartridge, or a disc and the game was a broken, buggy, unplayable mess? No, or hardly if ever...

    However, that is all you ever see now in the digital age of gaming. Games get released unfinished because they know they can just patch in the fixes. And then when people, such as yourself come in and say, what for it to get good, or Witcher 3 had to get good, or Fallout 76 is better now, Sea of Thieves is better now, No Man's Sky is better now... You missed the whole point and basically encourage this kind of behavior.

    In what other field of merchandise would this ever be acceptable? None... You'd never accept a new TV, bed, desk, computer, house, or jacket to be broken and unusable out of the box, saying well I'll just wait for it to get better. I mean shit, could you imagine if Mercedes adopted the ideology of "It's not how you launch, but where you end up."
  • Man baby neckbeards all butthurt over their game!!! LOL!!!!!!!!!!!!!!!!!!
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