GTA The Trilogy - The Definitive Edition is Out Now For Xbox One

GTA: The Trilogy - The Definitive Edition is Out Now For Xbox One

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Richard Walker

Rockstar has released Grand Theft Auto: The Trilogy - The Definitive Edition today, giving you the chance to play all three original 3D open world GTA games, first released for the original Xbox, PS2, and PC in the early 2000s, replete with all manner of enhancements and features.

Grand Theft Auto III, GTA: Vice City, and GTA: San Andreas not only receive updated visuals with support for up to 4K resolution at 60fps on Xbox Series X|S and PlayStation 5, but you can also use a GTA V-style radial menu to select weapons and radio stations, an updated mini-map with updated navigation, and a controller layout to match the one found in GTA V.

Additionally, gunplay and targeting has been improved, as have drive-by controls for GTA: San Andreas, while auto saves and the ability to almost instantly restart failed missions makes life much easier. Updated achievement lists (1,000G per game), newly supported languages, Rockstar Social Club accomplisments, and more round out the revamped trilogy.

As for specific visual improvements, these include overhauled high-resolution textures across the board, a rebuilt lighting system, improved environmental effects, including weather, water, rain, and fog, as well as distinct changes during different times of the day. Detail in trees and foliage, alongside 3D detail for buildings and windows, and enhanced draw distances provide the cherry on top.

Grand Theft Auto: The Trilogy - The Definitive Edition is available now for Xbox One, PlayStation 4, Nintendo Switch, and PC, priced $59.99/£54.99. A physical retail edition is also slated to drop on 7th December. You can check out the game's confirmed soundtrack, courtesy of Rockstar Games, here (updated with tracks missing from the previous document we were sent). We'll also have a review for you as soon as humanly possible.

Comments
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  • Been playing Vice City. Its much smoother experience all around compared to the original. Only thing I got hung up on was the contrast. I had to turn it down because dark areas of the map at night were too dark. Anyone else have to fiddle with the graphics settings a bit?
  • Still conflicted about getting this. Saw a thread of models that looked really badly/lazily done. And certain cheats have been disabled, too. It’s also not a remaster of the OG games but a port of the mobile versions which have a bunch of issueson their own that never existed in the orighals. Rockstar basically outsourced this to a really shoddy and inexperienced team and it’s really disappointing to see
  • My plan is to play them all from Game Pass as they rotate in and out, starting with GTA SA.

    "Aww, shit. Here we go again."

    Do feel R* lazed out when they decided to use the old mobile ports instead of the OG code we played on PS2 back in the day.
  • Oh there was plenty of remastering done. Its not a port.
  • I thought they prettied up the mobile port for this release, no?
  • It’s a remaster of the mobile ports rather than the actual OG games. And while certain parts look better, mainly environments, a lot of the character models have ended up looking pretty bad. And there’s just weird, lazy visual issues like a basketball vest with a faint 7 and now a 9 is just slapped over the top of it

    https://twitter.com/vinepotato/status/1458558829617192967?s=21

    Here’s a brief thread so you can see what I mean. There’s even a bunch of spelling mistakes on signs and shops.
  • Think I’ll do what Dirty said, I’ll just play them as they come to Gamepass and if the others don’t, I won’t be to heart broken. These could only diminish all the fond memories I have of playing said games.
  • You know what they say, a fool and his money is soon parted.
  • There are exceptions to that rule, Blue.
  • A dollar twice bent becomes money well spent.

    But don't buy this right now. Do Gamepass or wait for sale.
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