Halo Infinite Multiplayers Slow Battle Pass Progression to be Addressed by 343 Industries

Halo Infinite Multiplayer's Slow Battle Pass Progression to be Addressed by 343 Industries

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Richard Walker

Following the early release of Halo Infinite Multiplayer this week, as a Season One Beta, players have been airing their grievances with the game's glacial Battle Pass progress. By completing challenges, you can gain progress through the tiers, but the amount of XP rewarded at present is rather miserly.

As such, unlocking the various items available via the Halo Infinite Battle Pass is remarkably slow, when compared to Battle Pass progression in other games. In response to disgruntled players unhappy with the rate at which Battle Pass rewards are unlocked, developer 343 Industries has assured that it's being looked into.

“Thank you to everyone who has jumped into the Halo Infinite beta so far!,” said Community Director Brian Jarrard on Twitter. “FYI the team is looking at Battle Pass progression and gathering data from yesterday's sessions and we'll share updates as we have them. Please continue to share feedback and raise flags as you see them.”

Halo Infinite Multiplayer is free-to-play and available now for Xbox Series X|S, Xbox One, and Windows PC, ahead of the release of the campaign on 8th December. We've also made a Halo Infinite Multiplayer comparison video, embedded for your viewing pleasure, below.

Comments
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  • They just need to give XP based on your performance in games and not just completing the challenges. Give a bit for each medal, some extra for a win, etc. Similar to Overwatch (and I'm sure others).
  • Am I the only person in the world that plays these games and could careless about what my character looks like to other people?

    It literally changes nothing in the game lol appearances doesn’t make a multiplayer game any better or different.

    That’s just me though, I just never got the joy of that shit. The joy is supposed to be playing the game itself lol
  • I honestly expected a slow grind. That's what BattlePass systems are designed for after all.

    Everything in the BattlePass should be unlocked as soon as you buy it but I guess some kids need something to 'work' for in these games or they get bored.
  • @Blade Runner Well yea, but after playing for let's say, 8 hours, you'd expect to be a little further than lvl 3, especially considering you're doing well in most of the matches. I dont know if you've played it or not, but it's CRIPPLINGLY slow. I dont normally partake in battle passes, but Infinites pass progress is slower than any other games I've played with them.

    @Yourburnt You're not the only person in the world, but you are that very low percentage of people who doesn't care about cosmetics. Actually unlocking stuff gives a sense of progression and when you're playing a game for a ton of hours with nothing to show for it, it gets to the point where its like, why keep playing.

    For example, let's say you're working a job and you're getting paid a certain amount, and you've been working there for a while and you kinda want more money and your employer goes "Well you're getting paid, why do you need more money?". It's kinda of the same thing with unlocking stuff. You don't want to keep doing the same thing over and over while getting nothing new.
  • @star: There's nothing more demoralizing than getting murdered and teabagged by someone in bright pink armor with a kitty decal on their chest. I don't really tinker with my customization much, but I like making it as ridiculous as possible. :P
  • I never experienced a "fast" Battle Pass completion so I think you guys are probably getting what's expected when it comes to Infinite's Battle Pass.
  • Yeah I get that some like the whole “working towards something” but when it’s purely cosmetic imo is just utterly pointless. Especially if you’re expected to spend real $ on it just to access said cosmetics.

    Just kinda blows my mind how many people are actually so willing to hand money over for stuff like that.
  • I didn't mind it so much when they used the BattlePass formula in The Master Chief Collection because everything was free, came out every few months, and could be unlocked with a couple of weeks of casual play.

    It felt like refreshing the game. I get a map pack and themed DLC packs but having to grind or change the way you like to play to unlock something you paid extra for is weird. Like paying to Prestige in COD.
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