Halo Infinite Multiplayer Progression 'Top of the List' at 343 as Fracture: Tenrai Event Draws to a Close Tomorrow

Halo Infinite Multiplayer Progression 'Top of the List' at 343 as Fracture: Tenrai Event Draws to a Close Tomorrow

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Richard Walker

Since releasing early two weeks ago, Halo Infinite Multiplayer has had one major bone of contention among players, surrounding the slow rate of progression through Battle Pass tiers. The time it takes to unlock items is currently far too slow, according to many, and developer 343 Industries has since responded with some minor tweaks.

However, fans still aren't happy, and the slow rate of progression in the limited-time ‘Fracture: Tensai’ event, has only served to exacerbate the issue. 343 has said that it hears the criticisms, and will be looking to address the problem soon. Now, 343's Head of Design, Jerry Hook, has offered further assurances that MP progression will be looked at “next week”.

“Yes I am still playing Halo and feeling everyone’s pain on progression,” he tweeted. “We are back at it next week and this will be top of my list with the team.” Hook's statement comes the day before the Fracture: Tenrai event is set to end, at 10am PT/1pm ET/6pm GMT/7pm CEST on Tuesday 30th November. It won't return until January 2022, and the capping of challenges means it's impossible to unlock everything.

Meanwhile, Halo Infinite Multiplayer Season One: Heroes of Reach has been extended until May 2022, as 343 looks to add campaign co-op and Forge mode to the game, following the launch of the campaign for Xbox Series X|S, Xbox One, and PC on 8th December.

Comments
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  • They need to take more items out of the store and put them into progression too. Nothing should be paywalled and everything should be earnable in some way through in-game actions.
  • @1 if the MP was paid for then I would agree, but it's F2P and all unlockables are cosmetic so they don't owe you anything
  • Being F2P still doesn’t justify locking the majority of cosmetics which have been a staple for years behind a paywall that costs over $1000 of you’d want to own everything
  • Just remake all the classic halo maps, separate each game mode, give them their own individual ranking systems. Who cares if it “divides” the community. It used to be called variety.

    Take it back to the way the halo 2 ranking system and playlist system was set up, cause that was by far the best out of any halo. Each ranking was a cool space related or UNSC symbol instead of something that just says silver, gold, platinum & Diamond bullshit.

    Sure it “feels” and “plays” like halo should, except for the fact that it lacks maps that make you actually want to play. Not one stands out as something people will look back on and be like bro you remember that one map in halo infinite?

    Every map in halo 2 was memorable, and still out do anything infinite has to offer over a decade later.
  • The battle pass makes it feel like Destiny IMO I finish my weekly challenges then play something else till next week .
  • The cheaters are starting to pop up especially the ones on PC. They need to get a quick handle on them and they need to make the progression and the items better.
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