Sea of Thieves Preview Video Outlines What's in Store for the Game in 2022

Sea of Thieves Preview Video Outlines What's in Store for the Game in 2022

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Richard Walker

Rare has outlined its 2022 plans for Sea of Thieves in a new preview video, as the game has surpassed a total of 25 million players sailing the seas. Featuring insights from Creative Director Mike Chapman and other devs, the video details how Rare will be looking to flesh out its pirate world to make it feel “more dynamic”.

This involves introducing new story-driven events called ‘Adventures' and 'Mysteries’, designed to complement Seasons with regular narrative-focused content, alongside Seasonal features. Adventures will be time-limited events, arriving on a loose monthly basis, and running for 2-3 weeks. Each one will form a chapter in an overarching story.

‘Shrouded Islands’ will be the first Adventure arriving on 17th February, with Mysteries running in tandem with Adventures as they drop. In Mysteries, you'll work with the community to unravel clues and riddles inside and outside of the game, helping to move the story forward. Mysteries could be anything, but the first one will have you attempting to solve a murder.

Seasons, meanwhile, will continue to roll out new features, content, and rewards, as well as new Pirate Emporium stock and optional reward-boosting Plunder Passes. Sea of Thieves Season Six will commence in March (following Season Five, which kicked off last month), with ‘Sea Forts’ providing a “new combat and exploration experience”.

There will be a total of six Sea Forts to infiltrate, taken from the Sea of the Damned and protected by Phantoms. Fully exploring a Sea Fort will involve collecting keys, taking down the ghostly defenders, and then scooping the loot. New Pirate Legends content will also be launching with Season Six, with a Legend-exclusive Voyage to tackle.

With Rare choosing to shift its focus to Adventure mode, Arena mode will be closing down “within the next few months”, as the developer moves resources to concentrate on improving the features "that matter most to players”.

With the scope of Sea of Thieves growing larger and larger, the huge task of maintaining QA and bug fixes for both Adventure and Arena modes has become something we can no longer justify," Rare explained. “We're proud of what we achieved with Arena, but ultimately it wasn't as successful as we had hoped, and a bespoke competitive mode with few dedicated players is hard to align with our future vision for Sea of Thieves".

You can find out more about what's on the way for Sea of Thieves in 2022 in the new preview video below.

Comments
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  • What about the arena achievements then?
  • Rare are "investigating" the discontinued Arena achievements, Fang.
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