The Texas Chain Saw Massacre Game Will Have 3v4 Asymmetric Multiplayer

The Texas Chain Saw Massacre Game Will Have 3v4 Asymmetric Multiplayer

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Matt Lorrigan

Friday the 13th publisher Gun Interactive has outlined new details about its new multiplayer horror title, The Texas Chain Saw Massacre, which will introduce a new style of asymmetrical multiplayer.

While the 1v8 structure of Friday the 13th: The Game made sense for that horror franchise in particular, with Jason hunting down camp counsellors by himself, Gun didn't want to repeat that same structure for The Texas Chainsaw Massacre. Instead, the team chose to put the emphasis on the Sawyer family instead.

“We never want to make the same game twice. You either innovate or imitate, and I don’t have to tell you which one makes for a better game. Everyone at Gun prefers to innovate and push the genre forward,” says Gun Interactive CEO Wes Keltner. “How do you do this? Well, when it came to the design of Texas we knew that 3vs4 was different. All the mechanics and features are built around this fundamental rethinking of asymmetrical multiplayer. Additionally when you look at the ‘74 film, you’ll note there’s an entire family to deal with, not just Leatherface. So it felt natural to have three killers chasing victims.”

So, rather than one killer taking out eight survivors, The Texas Chain Saw Massacre will see four victims running from three killers - which, judging by the game's key art, will be Leatherface and his two brothers, Nubbins Sawyer and Drayton Sawyer.

“We love a good challenge, and there are massive amounts of balance required to make three killers feel and play uniquely, while still providing exciting gameplay. When you have three killers and four victims running around a gamespace, you spend a lot of time on level design,” says Keltner. “Creating shadows and items to hide behind, mixtures of open rooms to move slowly through, while hallways become natural choke points that players can move quickly through to find the next hiding spot. With three killers chasing you around, it can be overwhelming. It was also our responsibility to assure that each level creates exciting moments drenched in terror, but ample spots to catch a reprieve and make your next move.”

You can check out the game's original announcement trailer down below. 

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