QuakeCon 2022 Will Be Digital-Only For Third Successive Year

QuakeCon 2022 Will Be Digital-Only For Third Successive Year

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Richard Walker

Bethesda has confirmed that QuakeCon 2022 will be a digital, online-only event for the third year running, when it returns for another year in August. However, the company is hoping to see a return to an in-person event for 2023.

"Like you, we’re disappointed to not return to Dallas this year," the announcement reads. “An event of this size requires months of planning, and in this case, we had to make decisions when there was still too much uncertainty to commit to successfully executing an in-person QuakeCon.”

What's in store for this year's QuakeCon remains under wraps, but details on Starfield, Arkane's co-op vampire FPS RedFall, among other possible new stuff, seem highly likely. How about release dates for Deathloop and Ghostwire: Tokyo on Xbox, while we're at it, yeah?

 Bethesda adds that it is “committed to returning with our full in-person festival in 2023,” with "tons of great new games and hardware for attendees to try out". QuakeCon 2022 will be available to watch online when it streams from 18th to 20th August.

Comments
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  • Its just lazy now...
  • yeah that is just laziness now. I see it here when people dont want to do a job its MUH COVID.

    Even tough we dont have any more restrictions here people still use it as a scapegoat.
  • @Deany and @painkiller, If I could give another perspective...

    As someone who used to attend board gaming conventions, working for a board game publisher, I can say that pre-planning for these conventions would happen 9-10 months in advance of the actual convention dates. If you're not locked in with everything for the convention within a month or two, you're kinda screwed. Even though my example is for board gaming conventions, I can't imagine that level of pre-planning would be different with video gaming conventions.

    Using this example, if things are about the same with convention planning for video games, you have to imagine, they're not sure where things will be 10 months into the future in the Covid age. I mean hell, we don't know where things will be 10 months from now. So with regard to the convention, waiting too long to see what happens, means they'd have to back out of planning the event. Fast forward to now, things are better, covid-wise, but Bethesda could've never predicted that 10 months ago.

    In my opinion, I think doing digital events from a business perspective is not only far more cost effective, but likely involves far less pre-planning, and it achieves the same effect without the cringey plants of crazed fanatics, hooting and hollering every time someone comes on stage or the minute a title is announced, to only show a cinematic, non-gameplay trailer anyway.

    Anyhow, that's my (long-winded) two cents...
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