Dead by Daylight Tome 11 Archives: Devotion Set to Feature Story Revolving Around LGBTQIA2+ Character

Dead by Daylight Tome 11 Archives: Devotion Set to Feature Story Revolving Around LGBTQIA2+ Character

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Richard Walker

Asymmetrical multiplayer horror game, Dead by Daylight, will be revealing more about its first openly LGBTQIA2+ character, as part of the 11th Tome in the game's Archives: Devotion. Due to launch tomorrow, the new Tome will reveal memories of The Twins, as well as Survivor, David King.

Struggling with his homosexuality, David is currently one of Dead by Daylight's most-played characters, and in Devotion, you'll learn more about internal and external pain, and why he's such a hot-tempered person, always spoiling for a fight. Personal struggles ensue for David, and you'll be able to have conversations via his memories in a pub, where you'll discover insights into his identity and sexuality.

“Bringing inclusivity and representation to life in a meaningful way within Dead by Daylight’s storytelling has been a focus for the development team over the last few years,” the press release reads. “Creating content devoid of negative tropes, versus simply checking a box was the creators’ priority.”

This meant consulting the non-profit GaymerX organisation, to ensure that the new narrative departure for Dead by Daylight was done properly. New outfits available in the Rift will also feature, including ‘The New World Stowaway’ outfit for The Twins, and the ‘Night on the Town’ outfit for David King.

‘The Spring Ensembles Collection’ will also return, with the ‘Blooming Delusion’ Very Rare mix-and-match outfit for The Artist, the ‘Baseball Series’ Very Rare mix-and-match outfit for Jonah Vasquez, and the ‘Organic Monstrosity’ Very Rare mix-and-match outfit for The Blight. Finally, the ‘Urban Art Collection’ will also include new Very Rare duds for Nea: The Stockholm Art Fest.

Dead by Daylight Tome 11: Devotion launches for Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, Nintendo Switch, PC, and Stadia on 28th April.

Comments
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  • Remember when they took out Leatherface's Claudette mask because it was "racist"? Only allowed to skin and wear "privileged" folks faces ;)
  • @1 They took all the survivor skins out. Only his paid masks are left. They did remove it because people were using the Claudette mask, then posting hateful and racist messages in the end game chat on PC. Wearing masks based off survivor's you kill was a neat idea, but like a lot of things, malicious people ruin everything for everyone.
  • @3 its really a shame because the licensed chars rarely get any extra stuff as is
  • @4 Yeah. I like the idea of wearing masks based upon who you kill, but I completely understand why they removed them. People suck, and some always ruin things for everyone.
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