Silent Hill 2 Remake Rumoured To Be in the Works at The Medium Studio, Bloober Team

Silent Hill 2 Remake Rumoured To Be in the Works at The Medium Studio, Bloober Team

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Richard Walker

Bloober Team, the developer behind horror titles like Layers of Fear, Blair Witch, and The Medium, is reportedly turning its hand to a remake of Silent Hill 2. The rumour comes care of ‘Nate the Hate’ on Twitter, subsequently corroborated by Jeff Grubb.

According to said rumour, the Silent Hill 2 remake will release as a timed exclusive for PlayStation 5, and will apparently boast “reworked puzzles” and “new endings”. According to VentureBeat's Grubb, he's heard similar things.

“This is the stuff I’ve heard, and it comes from multiple different sources. Not all of my sources are primary, but everything is mostly lining up,” Grubb remarked in a tweet. “To me, the biggest indicator is the stuff I’ve seen lines up with Konami doing a big reveal at E3 last year before it pulled out.”

Konami is rumoured to be working on a number of different Silent Hill projects, with screenshots for one of them leaking only last week. There's even rumblings that Metal Gear maestro and P.T. creator Hideo Kojima could be involved in some capacity. Meanwhile, Bokeh Game Studio, a team comprising numerous former Silent Hill devs, is working on its own offbeat horror experience, Slitterhead.

We'll hopefully hear more on the rumoured Silent Hill 2 remake and anything else Silent Hill related that might emerge, in due course. It's about bloody time the series made a comeback.

Comments
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  • If Bloober is in charge, the remake will look/run worse than the original.
  • I was afraid of this.. I will give them a chance but won’t get too excited. Only games that were alright is their own new IPs because we didn’t know what to expect, but when it comes to such legendary license… I will hope for best and expect worst… With luck, it will be tight down the middle;-)
  • Timed PlayStation exclusive. Yay..
  • Timed PlayStation? I will not get it when it comes to Xbox.
  • Big devs are scared to be creative, shove all these remasters and at least try with a sequel. So many good ip's just rotting away because they are too frightened they are going to fail, and their right because when $ is the prime motivator to put out a title, that title will be shit.
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