Hollow Knight: Silksong is Launching Day One on Xbox Game Pass

Hollow Knight: Silksong is Launching Day One on Xbox Game Pass

Matt Lorrigan

Microsoft has announced that Hollow Knight: Silksong is launching on Xbox consoles and PC via Xbox Game Pass on day one.

The highly anticipated sequel to Hollow Knight, Team Cherry's excellent metroidvania adventure, was first announced back in 2019, but this is the first confirmation we've received of an Xbox release. Silksong stars Hornet, an NPC from the first game, and we have a great look at some new gameplay as well.

Unfortunately, despite knowing that Hollow Knight: Silksong is coming to Xbox Game Pass on day one, we still don't have a release date for the bug-filled adventure. In the meantime, make sure to check out the new gameplay trailer down below.

Hollow Knight: Silksong is coming to Xbox One, Xbox Series X|S, and PC via Xbox Game Pass.

  • To each their own, but I never could comprehend the immense appeal of Hollow Knight. I played it and beat it at 105% completion with the secret ending, and I couldn't be that much more happy to be finished with it. I've always said Hollow Knight is weird because it's a good game I'd never recommend.

    Even though the art was gorgeous, great music, tight controls, and very addictive to play, I thought the game had a lot of flaws. So much pointless backtracking to artificially pad the game's length, showed it's true lack of depth. This also didn't help with the game being essentially directionless, with sparse checkpoints and fast travel locations, which also meant sometimes you'd venture into areas ill equipped.

    Everyone loves to talk about the game's amazing story and lore, but it honestly was barely there. The game was immensely atmospheric, but in my opinion, that hardly makes for a story. Another frustrating thing was a lot of quality of life features typically found for free in metroidvania games came at a cost in Hollow Knight.

    Everything always felt like a penalty or a punishment and every inch was a mile with this game. I get that some games are designed to be ultra difficult, but at the end of the day, a game should still be fun, and Hollow Knight just felt like an exercise in masochistic demoralization.
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