EA's New Seattle Studio is Hiring for a Battlefield Campaign Design Director

EA's New Seattle Studio is Hiring for a Battlefield Campaign Design Director

Richard Walker

It seems that the next Battlefield (or the one after that, perhaps) will feature a single-player campaign, despite Battlefield 2042 skipping a narrative component altogether. EA is currently hiring developers to join its new studio in Seattle, headed up by Halo co-creator Marcus Lehto.

Calling for staff to participate in the creation of “rich, exciting stories with memorable characters and powerful experiences all in the Battlefield universe,” the job listing (spied by VGC) puts out a call for a design director, suggesting the project is in the early stages of development.

Furthermore, the listing asks that said design director help “orchestrate the mission design, narrative, game mechanics, and systems to create the highest quality experience possible.” It sounds like future Battlefield entries could be returning to a solo campaign, which can only be considered a good thing.

EA's new Seattle studio has Lehto as its lead, whose last game was first-person shooter and strategy hybrid, Disintegration, released in June 2020. Meanwhile, developer DICE has recently asserted its commitment to Battlefield 2042, claiming it has no time for other projects like Mirror's Edge and such.

We've said it once, we'll say it again: Battlefield: Bad Company 3, please? Pretty please?

  • I love the smell of desperation
  • So this will be a first for the franchise. Someone actually in the director chair of a Battlefield campaign.

    To each their own but the campaigns are forgettable at best in these games.
  • With how much contempt DICE and EA showed their audoence just to pander to the current "I'm with...." flavor these last couple of years, I can only imagine what their Seattle studio would be like.

    So many good memories from BF2, 3, and 4 all undone so fast over agenda-driven political bull****
  • re-invent the Bad Company series while borrowing the best that COD and Halo have to offer...make it a true AAA title that gamers are excited to play.
  • Considering I don't remember them doing away with that "extended universe" where they would explore the backstories of those specialists everyone hated, I'm going to assume it's one of those backstories and completely skip it. Actually come to think of it they'll be lucky if I even buy a new battlefield ever again.
  • @ F TANK - I hate this take.

    The past couple of BF games have been rough because they were poorly designed. It has nothing to do with EA's efforts to be more inclusive.

    The failure of those titles being atributed to *checks notes* having women in games is utter nonsense. The issues of both are far deeper seated design decisions.

    Frankly, the kind of people who were openly abusive, venomous and reistant to even the smallest amounts of inclusivity disguised as arguments about "authenticity" in the titles deserve nothing but contempt.
  • Bad Company 3 finally please!
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