Yakuza Creator Cites Quentin Tarantino Influence for Nagoshi Studio's First Game

Yakuza Creator Cites Quentin Tarantino Influence for Nagoshi Studio's First Game

Richard Walker

Toshihiro Nagoshi, the Yakuza creator who departed SEGA to join NetEase and form a new studio last year, has shared some new details on his first post-Ryu Ga Gotoku Studio project, noting that the game will hew close to the formula that made the Yakuza series a success, and even take some inspiration from Quentin Tarantino's movies.

"Of course, I can’t reveal too much about our game yet, but I can give a rough idea: It will definitely contain violence as a game element, but I don’t want to go too much in the direction of thriller or even horror,” Nagoshi told 4Players (via VGC).

“I want my game to be more like a Quentin Tarantino film – so there can be humour," Nagoshi continued. "Something that’s just intimidating or just bloody and brutal doesn’t suit my taste – I want a human touch, a bit of silliness and a bit of seriousness, that’s what I’m in the mood for at the moment.”

Nagoshi also added that it might not be much longer before we see what his new studio has been rustling up. “Again, I have to be vague. But it’s like this: If I have an idea and want to realise it – then it soon bubbles out of me,” he explained.

"I’m not the type who can hold something like that back for long. So, you probably won’t have to wait too much longer…. Or rather: I think I will go public with it much sooner than other developers would!”

Toshihiro Nagoshi left SEGA and RGG Studio for NetEase in 2021, but notes that he retains a “very friendly relationship” with the company since his departure, citing not wanting to become a CEO as his reason for leaving. “Eventually I came to the point that I saw better prospects for that if I started my own company and just didn’t stay with SEGA. And at the same time, SEGA can now develop someone into a future CEO,” he said.

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